2025-07-03
Beamer Viewer
beamerviewer.euxane.euThis web app displays notes and slides in separate windows,
keeping both synchronised.
It accepts simple, double-width, or double-height PDF presentations:
2025-06-20
Cursed Knowledge | Immich
immich.app/cursed-knowledgeThings we wish we didn't know
2025-06-18
zb beta released
www.zombiezen.com/blog/2025/06/zb-beta-releasezb is a tool for reproducibly building software, similar to Bazel.
(See the comparison page if you’re curious to know the differences.)
When a software build process is reproducible,
it will produce the exact same output
when given the same inputs.
Reproducibility is a desirable property for a software build process to have:
it simplifies debugging,
it enables build speed-ups,
and it is essential for digital supply chain security.
However, reproducibility is a difficult goal to achieve.
2025-05-15
Speculation in JavaScriptCore
webkit.org/blog/10308/speculation-in-javascriptcoreThis post is all about speculative compilation, or just speculation for short, in the context of the JavaScriptCore virtual machine.
2025-05-06
Debian installation with encrypted BTRFS
chaos.tomaskral.eu/guides/debian-encrypted-btrfs-root2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-03-13
Building interactive web pages with Guile Hoot
spritely.institute/news/building-interactive-web-pages-with-guile-hoot.html2025-02-04
Running a Debian Sid on Ubuntu
blogops.mixinet.net/posts/incus2024-12-17
GBA From Scratch With Ferris
lokathor.github.io/gba-from-scratch2024-10-10
Gnome Files: A detailed UI examination | datagubbe.se
www.datagubbe.se/gnomefiles2024-09-17
Master hexagonal architecture in Rust
www.howtocodeit.com/articles/master-hexagonal-architecture-rustEverything you need to write flexible, future-proof Rust applications using hexagonal architecture.
2024-09-02
Parsing awk is tricky
www.raygard.net/awkdoc/pages/awk_parsing_is_tricky.htmlA somewhat compact implementation of the awk programming language
2024-07-15
"GitHub" Is Starting to Feel Like Legacy Software
mistys-internet.website/blog/blog/2024/07/12/github-is-starting-to-feel-like-legacy-softwareI’ve used a lot of tools over the years, which means I’ve seen a lot of tools hit a plateau. That’s not always a problem; sometimes …
2024-06-27
plainweb
www.plainweb.devplainweb is a framework using HTMX, SQLite and TypeScript for less complexity and more joy.
2024-06-20
build2 | C/C++ Build Toolchain
build2.orgbuild2 is an open source (MIT), cross-platform build toolchain that aims to approximate Rust Cargo's convenience for developing and packaging C/C++ projects while providing more depth and flexibility, especially in the build system.
2024-06-19
Pimalaya
pimalaya.orgOfficial website of the Pimalaya project.
2024-06-14
pounce - IRC bouncer
git.causal.agency/pounce/about2024-06-13
Building Go programs with Nix Flakes
xeiaso.net//blog/nix-flakes-go-programsOpenBSD extreme privacy setup
dataswamp.org/~solene/2024-06-08-openbsd-privacy-setup.htmlIn this article, you will learn how to install and configure OpenBSD to reduce its network activity over clearnet
2024-06-12
My experience crafting an interpreter with Rust
ceronman.com/2021/07/22/my-experience-crafting-an-interpreter-with-rustLast year I finally decided to learn some Rust. The official book by Steve Klabnik and Carol Nichols is excellent, but even after reading it and working on some small code exercises, I felt that I …