2025-08-25
Everything I know about good API design
www.seangoedecke.com/good-api-design2025-08-12
missing.css
missing.style2025-05-28
SAT Live!
localhost:40002025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-04-04
Pitfalls of Safe Rus
corrode.dev/blog/pitfalls-of-safe-rustWhen people say Rust is a “safe language”, they often mean memory safety.
And while memory safety is a great start, it’s far from all it takes to build robust applications.
Memory safety is important but not sufficient for overall r…
2025-01-21
Algebraic Effects for the Rest of Us
overreacted.io/algebraic-effects-for-the-rest-of-us2025-01-17
Earthstar
earthstar-project.orgStorage for private, distributed, offline-first applications. Earthstar is a specification and JavaScript library for building connected applications owned and run by their users.
2025-01-09
if got, want: A Simple Way to Write Better Go Tests
mtlynch.io/if-got-want-improve-go-tests2024-12-17
Using Nix to Try Tools
entropicthoughts.com/using-nix-to-try-tools2024-11-20
On "Safe" C++
izzys.casa/2024/11/on-safe-cxx2024-08-28
There can't be only one
www.b-list.org/weblog/2024/aug/27/highlander-problemThere's a concept that I've heard called by a lot of different names, but my favorite name for it is …
2024-07-09
Using use in Gleam
erikarow.land/notes/using-use-gleam2024-07-02
A write-ahead log is not a universal part of durability
notes.eatonphil.com/2024-07-01-a-write-ahead-log-is-not-a-universal-part-of-durability.htmlA write-ahead log is not a universal part of durability
2024-06-26
A (more) Modern CSS Reset
piccalil.li/blog/a-more-modern-css-reset2024-06-24
Counting Immutable Beans: Reference Counting Optimized for Purely Functional Programming
arxiv.org/abs/1908.05647Most functional languages rely on some garbage collection for automatic memory management. They usually eschew reference counting in favor of a tracing garbage collector, which has less bookkeeping overhead at runtime. On the other hand, having an exact reference count of each value can enable optimizations, such as destructive updates. We explore these optimization opportunities in the context of an eager, purely functional programming language. We propose a new mechanism for efficiently reclaiming memory used by nonshared values, reducing stress on the global memory allocator. We describe an approach for minimizing the number of reference counts updates using borrowed references and a heuristic for automatically inferring borrow annotations. We implemented all these techniques in a new compiler for an eager and purely functional programming language with support for multi-threading. Our preliminary experimental results demonstrate our approach is competitive and often outperforms state-of-the-art compilers.
2024-06-20
Go's 'range over function' iterators and avoiding iteration errors
utcc.utoronto.ca/~cks/space/blog/programming/GoIteratorsAndAvoidingMistakes2024-06-19
Avoiding complexity with systemd
mgdm.net/weblog/systemdUsing systemd to avoid having to write some risky code
2024-06-18
Understanding SPF, DKIM, and DMARC: A Simple Guide
github.com/nicanorflavier/spf-dkim-dmarc-simplified2024-06-14
Nix as a WebAssembly build tool
determinate.systems/posts/nix-wasm2024-06-13
OpenBSD extreme privacy setup
dataswamp.org/~solene/2024-06-08-openbsd-privacy-setup.htmlIn this article, you will learn how to install and configure OpenBSD to reduce its network activity over clearnet