20 random bookmarks

2025-10-17

136.

Automerge

automerge.org

Automerge is a local-first sync engine for multiplayer apps that works offline, prevents conflicts, and runs fast.

2025-08-25

130.

Everything I know about good API design

www.seangoedecke.com/good-api-design

2025-07-03

125.

Beamer Viewer

beamerviewer.euxane.eu

This web app displays notes and slides in separate windows,
keeping both synchronised.
It accepts simple, double-width, or double-height PDF presentations:

2025-05-28

114.

SAT Live!

localhost:4000

2025-05-23

112.

Async from scratch 1: What's in a Future, anyway? | natkr's ramblings

natkr.com/2025-04-10-async-from-scratch-1

There are a lot of guides about how to use async Rust from a "user's
perspective", but I think it's also worth understanding how it
works, what those async blocks actually mean.

2025-05-06

107.

Debian installation with encrypted BTRFS

chaos.tomaskral.eu/guides/debian-encrypted-btrfs-root

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-04-04

104.

Pitfalls of Safe Rus

corrode.dev/blog/pitfalls-of-safe-rust

When people say Rust is a “safe language”, they often mean memory safety.
And while memory safety is a great start, it’s far from all it takes to build robust applications.
Memory safety is important but not sufficient for overall r…

2025-03-18

102.

CASCII - ASCII Diagram Builder

cascii.app

A well-equipped ASCII diagram builders freely available on the internet.
It stresses portability, simplicity, and immediateness.

2025-03-13

101.

Building interactive web pages with Guile Hoot

spritely.institute/news/building-interactive-web-pages-with-guile-hoot.html

2024-12-17

91.

Advent of Code on the Nintendo DS

sailor.li/aocnds.html

Solving AoC on the DS with Rust.

2024-09-25

78.

in which interactive development saves the day

technomancy.us/189

2024-09-17

75.

Master hexagonal architecture in Rust

www.howtocodeit.com/articles/master-hexagonal-architecture-rust

Everything you need to write flexible, future-proof Rust applications using hexagonal architecture.

2024-09-10

71.

run freebsd in qemu on linux

sethops1.net/post/run-freebsd-in-qemu-on-linux

2024-09-02

70.

Parsing awk is tricky

www.raygard.net/awkdoc/pages/awk_parsing_is_tricky.html

A somewhat compact implementation of the awk programming language

2024-08-09

64.

Store Code Discussions in Git using Git Notes

wouterj.nl/2024/08/git-notes

Code discussions contain relevant information. Isn’t it a shame that we
keep these in the centralized GitHub/GitLab servers, far away from our
decentralized Git code? As soon as we move provider, we’ll lose all old
discussions! And how do you ever find the pull requests back from 5
years ago? Symfony has implemented a lightweight solution to this problem
years ago using a less-known feature of Git: Git Notes.

2024-06-26

53.

A reckless introduction to Hindley-Milner type inference

reasonableapproximation.net/2019/05/05/hindley-milner.html

2024-06-20

46.

Why does SQLite (in production) have such a bad rep?

avi.im/blag/2024/sqlite-bad-rep

2024-06-18

40.

Understanding SPF, DKIM, and DMARC: A Simple Guide

github.com/nicanorflavier/spf-dkim-dmarc-simplified

2024-06-12

12.

I really like the RP2040

dgroshev.com/blog/rp2040