20 random bookmarks

2025-10-24

137.

How to Run 1:1s as an Engineering Manager

justoffbyone.com

2025-06-26

124.

The plan-execute pattern

mmapped.blog/posts/29-plan-execute.html

I feel uneasy about design patterns.
On the one hand, my university class on design patterns revived my interest in programming.
On the other hand, I find most patterns in the Gang of Four book to be irrelevant to my daily work;
they solve problems that a choice of programming language or paradigm creates.

My litmus test of a good design pattern is its cross-disciplinary applicability.
I’m more likely to accept an idea that pops up in fields beyond software engineering.
And the most convincing patterns are the ones that help me in everyday life.

This article describes a universal pattern that billions of people rely on daily, but software engineers rarely discuss—the plan-execute pattern.

2025-06-17

119.

Debugging tricks for IntelliJ

andreabergia.com/blog/2025/06/debugging-tricks-for-intellij

I have been using IntelliJ Idea at work for a decade or so by now, and it’s been a reliable companion. JetBrains IDEs have a bit of a reputation for being slow, but their feature set is incredible: powerful refactoring tools, a great VCS UI (though I like magit even more!), a huge number of supported frameworks, integration with just about any testing library for any language, code coverage tools, powerful debuggers, etc.

2025-05-28

114.

SAT Live!

localhost:4000
113.

The Ingredients of a Productive Monorepo

blog.swgillespie.me/posts/monorepo-ingredients

2025-05-15

108.

Writing that changed how I think about PL

bernsteinbear.com/blog/pl-writing

Every so often I come across a paper, blog post, or (occasionally) video that completely changes how I think about a topic in programming languages and compilers. For some of these posts, I can’t even remember how I thought about the idea before reading it—it was that impactful.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2024-12-20

94.

Visitor Pattern Considered Pointless - Use Pattern Switches Instead

nipafx.dev/java-visitor-pattern-pointless

In modern Java, the visitor pattern is no longer needed. Using sealed types and switches with pattern matching achieves the same goals with less code and less complexity.

2024-11-20

88.

On "Safe" C++

izzys.casa/2024/11/on-safe-cxx

2024-09-25

78.

in which interactive development saves the day

technomancy.us/189

2024-09-19

77.

Blogging in Djot instead of Markdown

www.jonashietala.se/blog/2024/02/02/blogging_in_djot_instead_of_markdown

2024-09-02

70.

Parsing awk is tricky

www.raygard.net/awkdoc/pages/awk_parsing_is_tricky.html

A somewhat compact implementation of the awk programming language

2024-06-26

54.

You probably wrote half a monad by accident

gieseanw.wordpress.com/2024/06/25/you-probably-wrote-half-a-monad-by-accident

2024-06-19

44.

Aurora - Python Static Site Generator

aurora.jamesg.blog

Aurora: An extensible, Python-based static site generator.

2024-06-14

32.

Putting Go's Context package into context

blog.meain.io/2024/golang-context

2024-06-13

27.

Category Theory for Programmers: The Preface

bartoszmilewski.com/2014/10/28/category-theory-for-programmers-the-preface
17.

Arena allocator tips and tricks

nullprogram.com/blog/2023/09/27

2024-06-11

11.

Optimizing Font Files for the Modern Web

documentation.platformos.com/best-practices/performance/optimizing-font-files
6.

Go evolves in the wrong direction

valyala.medium.com/go-evolves-in-the-wrong-direction-7dfda8a1a620

Go programming language is known to be easy to use. Thanks to its well-thought syntax, features and tooling, Go allows writing easy-to-read…

Hard disagree on this one, but still interesting.

2024-06-09

1.

The Hare programming language

harelang.org

Hare is a systems programming language designed to be simple, stable, and robust. Hare uses a static type system, manual memory management, and a minimal runtime. It is well-suited to writing operating systems, system tools, compilers, networking software, and other low-level, high performance tasks.