20 random bookmarks

2025-06-17

119.

Debugging tricks for IntelliJ

andreabergia.com/blog/2025/06/debugging-tricks-for-intellij

I have been using IntelliJ Idea at work for a decade or so by now, and it’s been a reliable companion. JetBrains IDEs have a bit of a reputation for being slow, but their feature set is incredible: powerful refactoring tools, a great VCS UI (though I like magit even more!), a huge number of supported frameworks, integration with just about any testing library for any language, code coverage tools, powerful debuggers, etc.

2025-05-15

108.

Writing that changed how I think about PL

bernsteinbear.com/blog/pl-writing

Every so often I come across a paper, blog post, or (occasionally) video that completely changes how I think about a topic in programming languages and compilers. For some of these posts, I can’t even remember how I thought about the idea before reading it—it was that impactful.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-03-18

102.

CASCII - ASCII Diagram Builder

cascii.app

A well-equipped ASCII diagram builders freely available on the internet.
It stresses portability, simplicity, and immediateness.

2024-12-17

93.

GBA From Scratch With Ferris

lokathor.github.io/gba-from-scratch

2024-11-04

86.

Writing secure Go code

jarosz.dev/article/writing-secure-go-code

Security testing starts with understanding vulnerabilities. The CVE website lists known software flaws. The OWASP Top Ten highlights common weaknesses. With this knowledge, we can improve our Go development. This article shows how to put in place robust practices. They are to: fuzz inputs, verify dependencies, and use static analysis tools (SAST).

2024-10-16

83.

Damas-Hindley-Milner inference two ways

bernsteinbear.com/blog/type-inference

2024-09-30

79.

On Leaving Apple

typesanitizer.com/blog/leaving-apple.html

2024-09-16

73.

Technical Writing One introduction

developers.google.com/tech-writing/one

2024-09-02

70.

Parsing awk is tricky

www.raygard.net/awkdoc/pages/awk_parsing_is_tricky.html

A somewhat compact implementation of the awk programming language

2024-08-15

66.

Planning Weekly Workouts in 100 lines of Haskell

alt-romes.github.io/posts/2024-08-14-planning-a-workout-week-with-100-lines-of-haskell.html

A lightning post on logic programming in Haskell to construct a workout weekly schedule given the set of exercises, days and constraints.

2024-08-14

65.

A Flexible Minimalist Neovim for 2024

wickstrom.tech/2024-08-12-a-flexible-minimalist-neovim.html

2024-06-19

45.

Avoiding complexity with systemd

mgdm.net/weblog/systemd

Using systemd to avoid having to write some risky code

2024-06-18

40.

Understanding SPF, DKIM, and DMARC: A Simple Guide

github.com/nicanorflavier/spf-dkim-dmarc-simplified
39.

Understanding a Python closure oddity

utcc.utoronto.ca/~cks/space/blog/python/UnderstandingClosureOddity

2024-06-14

32.

Putting Go's Context package into context

blog.meain.io/2024/golang-context

2024-06-13

27.

Category Theory for Programmers: The Preface

bartoszmilewski.com/2014/10/28/category-theory-for-programmers-the-preface
25.

Solving SAT via Positive Supercompilation

hirrolot.github.io/posts/sat-supercompilation.html
20.

My personal C coding style as of late 2023

nullprogram.com/blog/2023/10/08

2024-06-12

13.

My experience crafting an interpreter with Rust

ceronman.com/2021/07/22/my-experience-crafting-an-interpreter-with-rust

Last year I finally decided to learn some Rust. The official book by Steve Klabnik and Carol Nichols is excellent, but even after reading it and working on some small code exercises, I felt that I …