20 random bookmarks

2025-10-24

137.

How to Run 1:1s as an Engineering Manager

justoffbyone.com

2025-10-17

136.

Automerge

automerge.org

Automerge is a local-first sync engine for multiplayer apps that works offline, prevents conflicts, and runs fast.

2025-06-20

Reposted 122.

Cursed Knowledge | Immich

immich.app/cursed-knowledge

Things we wish we didn't know

2025-05-23

112.

Async from scratch 1: What's in a Future, anyway? | natkr's ramblings

natkr.com/2025-04-10-async-from-scratch-1

There are a lot of guides about how to use async Rust from a "user's
perspective", but I think it's also worth understanding how it
works, what those async blocks actually mean.

111.

share_target - Web application manifest

developer.mozilla.org/en-US/docs/Web/Progressive_web_apps/Manifest/Reference/share_target

The share_target manifest member allows installed Progressive Web Apps (PWAs) to be registered as a share target in the system's share dialog.

110.

honk

humungus.tedunangst.com/r/honk

Take control of your honks and join the federation.
An ActivityPub server with minimal setup and support costs.
Spend more time using the software and less time operating it.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-04-04

104.

Pitfalls of Safe Rus

corrode.dev/blog/pitfalls-of-safe-rust

When people say Rust is a “safe language”, they often mean memory safety.
And while memory safety is a great start, it’s far from all it takes to build robust applications.
Memory safety is important but not sufficient for overall r…

2024-09-30

79.

On Leaving Apple

typesanitizer.com/blog/leaving-apple.html

2024-09-25

78.

in which interactive development saves the day

technomancy.us/189

2024-09-19

77.

Blogging in Djot instead of Markdown

www.jonashietala.se/blog/2024/02/02/blogging_in_djot_instead_of_markdown

2024-08-15

67.

Writing a C Compiler

nostarch.com/writing-c-compiler

A fun, hands-on guide to writing your own compiler for a real-world programming language.

2024-07-02

58.

A write-ahead log is not a universal part of durability

notes.eatonphil.com/2024-07-01-a-write-ahead-log-is-not-a-universal-part-of-durability.html

A write-ahead log is not a universal part of durability

2024-06-21

49.

On testing Go code using the standard library | Henrique Vicente

henvic.dev/posts/testing-go

Most programming language ecosystems provide assert functions in their testing libraries but not Go's. Go's standard testing package follows a more direct and to-the-point approach.

2024-06-18

41.

Comparing Objective Caml and Standard ML

adam.chlipala.net/mlcomp
38.

Linux 6.10 Honors One Last ReiserFS Request Made By Hans Reiser - Phoronix

www.phoronix.com/news/ReiserFS-README-Linux-6.10

2024-06-14

Reposted 28.

interstar/cardigan-bay: A new wiki engine in Clojure ...

github.com/interstar/cardigan-bay

A single-user “wiki” engine powering the ThoughtStorms wiki.

2024-06-13

14.

Optimal SQLite settings for Django

gcollazo.com/optimal-sqlite-settings-for-django

There’s plenty of information out there on how to scale Django to handle numerous requests per second, but most of it…

2024-06-12

12.

I really like the RP2040

dgroshev.com/blog/rp2040

2024-06-10

4.

soju IRC bouncer

soju.im

soju is a user-friendly IRC bouncer. soju connects to upstream IRC servers on behalf of the user to provide extra functionality. soju supports many features such as multiple users, numerous IRCv3 extensions, chat history playback and detached channels. It is well-suited for both small and large deployments.