2025-10-17
Automerge
automerge.orgAutomerge is a local-first sync engine for multiplayer apps that works offline, prevents conflicts, and runs fast.
2025-09-29
stupid jj tricks
andre.arko.net/2025/09/28/stupid-jj-tricksWelcome to “stupid jj tricks”. Today, I’ll be taking you on a tour through many different jj configurations that I have collected while scouring the internet. Some of what I’ll show is original research or construction created by me personally, but a lot of these things are sourced from blog post, gists, GitHub issues, Reddit posts, Discord messages, and more.
2025-08-25
Everything I know about good API design
www.seangoedecke.com/good-api-design2025-06-26
Box combinators
mmapped.blog/posts/41-box-combinators.htmlIn functional programming,
combinator libraries refer to a design style that emphasizes bottom-up program construction.
Such libraries define a few core data types
and provide constructors—functions that create initial objects—and combinators—functions that build larger objects from smaller pieces.Combinators enable the programmer to use intuitive visual and spatial reasoning
that’s vastly more powerful than linear language processing.
As a result, solving problems with combinators feels like playing with lego pieces.
2025-06-20
Cursed Knowledge | Immich
immich.app/cursed-knowledgeThings we wish we didn't know
2025-06-18
zb beta released
www.zombiezen.com/blog/2025/06/zb-beta-releasezb is a tool for reproducibly building software, similar to Bazel.
(See the comparison page if you’re curious to know the differences.)
When a software build process is reproducible,
it will produce the exact same output
when given the same inputs.
Reproducibility is a desirable property for a software build process to have:
it simplifies debugging,
it enables build speed-ups,
and it is essential for digital supply chain security.
However, reproducibility is a difficult goal to achieve.
2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-03-21
Life Altering Postgresql Patterns
mccue.dev/pages/3-11-25-life-altering-postgresql-patterns2024-12-17
Building GBA Games in Rust
shanesnover.com/2024/02/07/intro-to-rust-on-gba.html2024-09-30
On Leaving Apple
typesanitizer.com/blog/leaving-apple.html2024-09-18
Typescript is surprisingly ok for compilers
matklad.github.io/2023/08/17/typescript-is-surprisingly-ok-for-compilers.html2024-09-16
Wayland: i3 to Sway migration
anarc.at/software/desktop/wayland2024-09-15
Writing an OS in Rust
os.phil-opp.comThis blog series creates a small operating system in the Rust programming language. Each post is a small tutorial and includes all needed code.
2024-06-26
You probably wrote half a monad by accident
gieseanw.wordpress.com/2024/06/25/you-probably-wrote-half-a-monad-by-accident2024-06-18
Understanding SPF, DKIM, and DMARC: A Simple Guide
github.com/nicanorflavier/spf-dkim-dmarc-simplified2024-06-13
A simple, arena-backed, generic dynamic array for C
nullprogram.com/blog/2023/10/05Avoid Linux locking up in low memory situations using earlyoom
dataswamp.org/~solene/2022-09-28-earlyoom.htmlThis article presents the program earlyoom to prevent a Linux system to lock up in low memory situations.
2024-06-11
gamja: Simple IRC web client
sr.ht/~emersion/gamja2024-06-10
soju IRC bouncer
soju.imsoju is a user-friendly IRC bouncer. soju connects to upstream IRC servers on behalf of the user to provide extra functionality. soju supports many features such as multiple users, numerous IRCv3 extensions, chat history playback and detached channels. It is well-suited for both small and large deployments.
On Dependency Usage in Rust
landaire.net/on-dependency-usage-in-rustRust and Node aren't bad for encouraging dependency use -- your favorite language's tools just suck.