20 random bookmarks

2025-10-17

136.

Automerge

automerge.org

Automerge is a local-first sync engine for multiplayer apps that works offline, prevents conflicts, and runs fast.

2025-08-29

131.

You no longer need JavaScript

lyra.horse/blog/2025/08/you-dont-need-js

An overview of what makes modern CSS so awesome.

2025-07-31

127.

A dive into open chat protocols

wiki.alopex.li/ADiveIntoOpenChat

2025-07-03

125.

Beamer Viewer

beamerviewer.euxane.eu

This web app displays notes and slides in separate windows,
keeping both synchronised.
It accepts simple, double-width, or double-height PDF presentations:

2025-06-18

121.

You can use `fzf` to review git commits

jvns.ca/til/fzf-preview-git-commits

I just learned that
you can use it to review a git commit like this and I thought that was really
cool.

2025-05-23

111.

share_target - Web application manifest

developer.mozilla.org/en-US/docs/Web/Progressive_web_apps/Manifest/Reference/share_target

The share_target manifest member allows installed Progressive Web Apps (PWAs) to be registered as a share target in the system's share dialog.

110.

honk

humungus.tedunangst.com/r/honk

Take control of your honks and join the federation.
An ActivityPub server with minimal setup and support costs.
Spend more time using the software and less time operating it.

2025-05-15

108.

Writing that changed how I think about PL

bernsteinbear.com/blog/pl-writing

Every so often I come across a paper, blog post, or (occasionally) video that completely changes how I think about a topic in programming languages and compilers. For some of these posts, I can’t even remember how I thought about the idea before reading it—it was that impactful.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-04-24

105.

Instrumenting Axum projects

determinate.systems/posts/instrumenting-axum

2025-02-04

100.

Running a Debian Sid on Ubuntu

blogops.mixinet.net/posts/incus

2024-09-30

79.

On Leaving Apple

typesanitizer.com/blog/leaving-apple.html

2024-09-16

74.

Wayland: i3 to Sway migration

anarc.at/software/desktop/wayland

2024-06-14

33.

A useful shell prompt

blog.meain.io/2022/my-shell-prompt

Featureful zsh prompt.

2024-06-13

24.

Category Theory in Context

math.jhu.edu/~eriehl/context.pdf
19.

A simple, arena-backed, generic dynamic array for C

nullprogram.com/blog/2023/10/05

2024-06-12

13.

My experience crafting an interpreter with Rust

ceronman.com/2021/07/22/my-experience-crafting-an-interpreter-with-rust

Last year I finally decided to learn some Rust. The official book by Steve Klabnik and Carol Nichols is excellent, but even after reading it and working on some small code exercises, I felt that I …

12.

I really like the RP2040

dgroshev.com/blog/rp2040

2024-06-10

5.

Modern IRC Client Protocol

modern.ircdocs.horse

Living specification of the IRC protocol. Does not include brand new behavior, just existing behavior present in IRC software and/or networks (new extensions are IRCv3's area).

2024-06-09

1.

The Hare programming language

harelang.org

Hare is a systems programming language designed to be simple, stable, and robust. Hare uses a static type system, manual memory management, and a minimal runtime. It is well-suited to writing operating systems, system tools, compilers, networking software, and other low-level, high performance tasks.