2025-07-03
A Higgs-bugson in the Linux Kernel
blog.janestreet.com/a-higgs-bugson-in-the-linux-kernelWe recently ran across a strange higgs-bugson that manifested itself in a critical system that stores and distributes the firm’s trading activity data, called Gord. (A higgs-bugson is a bug that is reported in practice but difficult to reproduce, named for the Higgs boson, a particle which was theorized in the 1960s but only found in 2013.) In this post I’ll walk you through the process I took to debug it. I tried to write down relevant details as they came up, so see if you can guess what the bug is while reading along.
2025-06-20
Cursed Knowledge | Immich
immich.app/cursed-knowledgeThings we wish we didn't know
2025-05-23
share_target - Web application manifest
developer.mozilla.org/en-US/docs/Web/Progressive_web_apps/Manifest/Reference/share_targetThe share_target manifest member allows installed Progressive Web Apps (PWAs) to be registered as a share target in the system's share dialog.
2025-05-15
Speculation in JavaScriptCore
webkit.org/blog/10308/speculation-in-javascriptcoreThis post is all about speculative compilation, or just speculation for short, in the context of the JavaScriptCore virtual machine.
2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-03-21
Life Altering Postgresql Patterns
mccue.dev/pages/3-11-25-life-altering-postgresql-patterns2025-03-18
CASCII - ASCII Diagram Builder
cascii.appA well-equipped ASCII diagram builders freely available on the internet.
It stresses portability, simplicity, and immediateness.
2024-10-16
Damas-Hindley-Milner inference two ways
bernsteinbear.com/blog/type-inference2024-10-04
Snappy UI Optimization with useDeferredValue
www.joshwcomeau.com/react/use-deferred-valueuseDeferredValue is one of the most underrated React hooks. It allows us to dramatically improve the performance of our applications in certain contexts. I recently used it to solve a gnarly performance problem on this blog, and in this tutorial, I'll show you how! ⚡
2024-09-16
Wayland: i3 to Sway migration
anarc.at/software/desktop/wayland2024-09-10
run freebsd in qemu on linux
sethops1.net/post/run-freebsd-in-qemu-on-linux2024-08-15
Planning Weekly Workouts in 100 lines of Haskell
alt-romes.github.io/posts/2024-08-14-planning-a-workout-week-with-100-lines-of-haskell.htmlA lightning post on logic programming in Haskell to construct a workout weekly schedule given the set of exercises, days and constraints.
2024-07-09
Using use in Gleam
erikarow.land/notes/using-use-gleam2024-06-26
A reckless introduction to Hindley-Milner type inference
reasonableapproximation.net/2019/05/05/hindley-milner.html2024-06-20
Go's 'range over function' iterators and avoiding iteration errors
utcc.utoronto.ca/~cks/space/blog/programming/GoIteratorsAndAvoidingMistakes2024-06-14
litterbox - IRC logger
git.causal.agency/litterbox/about2024-06-13
Category Theory for Programmers: The Preface
bartoszmilewski.com/2014/10/28/category-theory-for-programmers-the-prefaceThe magic of dependency resolution
ochagavia.nl/blog/the-magic-of-dependency-resolutionCategory Theory in Context
math.jhu.edu/~eriehl/context.pdf2024-06-10
Modern IRC Client Protocol
modern.ircdocs.horseLiving specification of the IRC protocol. Does not include brand new behavior, just existing behavior present in IRC software and/or networks (new extensions are IRCv3's area).