2025-08-12
missing.css
missing.style2025-06-18
zb beta released
www.zombiezen.com/blog/2025/06/zb-beta-releasezb is a tool for reproducibly building software, similar to Bazel.
(See the comparison page if you’re curious to know the differences.)
When a software build process is reproducible,
it will produce the exact same output
when given the same inputs.
Reproducibility is a desirable property for a software build process to have:
it simplifies debugging,
it enables build speed-ups,
and it is essential for digital supply chain security.
However, reproducibility is a difficult goal to achieve.
2025-06-16
CSS Classes considered harmful
www.keithcirkel.co.uk/css-classes-considered-harmfulThe solution to all of these problems
I humbly put forward that modern web development provides us all the utilities to move away from class names and implement something much more robust, with some fairly straightforward changes:
Attributes
Attributes allow us to parameterise a component using a key-value representation, very similar to Map<string, T>. Browsers come with a wealth of selector functions to parse the values of an attribute.
2025-05-23
share_target - Web application manifest
developer.mozilla.org/en-US/docs/Web/Progressive_web_apps/Manifest/Reference/share_targetThe share_target manifest member allows installed Progressive Web Apps (PWAs) to be registered as a share target in the system's share dialog.
2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-01-09
if got, want: A Simple Way to Write Better Go Tests
mtlynch.io/if-got-want-improve-go-tests2025-01-07
Write your own tiny programming system(s)!
d3s.mff.cuni.cz/teaching/nprg0772024-12-31
Idiosyncra
exple.tive.org/blarg/2024/12/29/idiosyncraInteresting setup for pet computers. Debian + sway + cage
2024-12-17
GBA From Scratch With Ferris
lokathor.github.io/gba-from-scratch2024-11-07
Proposal for a Django project template
david.guillot.me/en/posts/tech/proposal-for-a-django-project-templateMy take on what could be a project template for Django advanced usage, with modern tooling (for Python and UI dependencies, as well as configuration/environment management), but not too opinionated.
2024-10-21
init.py files are optional. Here’s why you should still use them
dev.arie.bovenberg.net/blog/still-use-init-py2024-10-10
Gnome Files: A detailed UI examination | datagubbe.se
www.datagubbe.se/gnomefiles2024-09-16
Wayland: i3 to Sway migration
anarc.at/software/desktop/wayland2024-06-27
plainweb
www.plainweb.devplainweb is a framework using HTMX, SQLite and TypeScript for less complexity and more joy.
2024-06-20
Go's 'range over function' iterators and avoiding iteration errors
utcc.utoronto.ca/~cks/space/blog/programming/GoIteratorsAndAvoidingMistakes2024-06-17
How I learned Haskell in just 15 years - duckrabbit solutions
duckrabbit.tech/articles/learning-haskell.html2024-06-13
A simple, arena-backed, generic dynamic array for C
nullprogram.com/blog/2023/10/05An easy-to-implement, arena-friendly hash map
nullprogram.com/blog/2023/09/302024-06-11
Exploring Gleam, a type-safe language on the BEAM!
christopher.engineering/en/blog/gleam-overviewFrom Erlang, to Elixir and now, GLEAM!?
2024-06-09
Piku
piku.github.io/index.htmlpiku, inspired by dokku, allows you do git push deployments to your own servers, no matter how small they are.