20 random bookmarks

2025-09-29

135.

stupid jj tricks

andre.arko.net/2025/09/28/stupid-jj-tricks

Welcome to “stupid jj tricks”. Today, I’ll be taking you on a tour through many different jj configurations that I have collected while scouring the internet. Some of what I’ll show is original research or construction created by me personally, but a lot of these things are sourced from blog post, gists, GitHub issues, Reddit posts, Discord messages, and more.

2025-08-29

131.

You no longer need JavaScript

lyra.horse/blog/2025/08/you-dont-need-js

An overview of what makes modern CSS so awesome.

2025-06-20

Reposted 122.

Cursed Knowledge | Immich

immich.app/cursed-knowledge

Things we wish we didn't know

2025-06-18

121.

You can use `fzf` to review git commits

jvns.ca/til/fzf-preview-git-commits

I just learned that
you can use it to review a git commit like this and I thought that was really
cool.

2025-05-28

113.

The Ingredients of a Productive Monorepo

blog.swgillespie.me/posts/monorepo-ingredients

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2024-12-31

95.

Idiosyncra

exple.tive.org/blarg/2024/12/29/idiosyncra

Interesting setup for pet computers. Debian + sway + cage

2024-08-08

63.

More than 200 orphaned Debian packages moved to git, 216 to go

www.hungry.com/~pere/blog/More_than_200_orphaned_Debian_packages_moved_to_git__216_to_go.html

2024-06-24

51.

Deriving Dependently-Typed OOP from First Principles -- Extended Version with Additional Appendices

arxiv.org/abs/2403.06707

The expression problem describes how most types can easily be extended with new ways to produce the type or new ways to consume the type, but not both. When abstract syntax trees are defined as an algebraic data type, for example, they can easily be extended with new consumers, such as print or eval, but adding a new constructor requires the modification of all existing pattern matches. The expression problem is one way to elucidate the difference between functional or data-oriented programs (easily extendable by new consumers) and object-oriented programs (easily extendable by new producers). This difference between programs which are extensible by new producers or new consumers also exists for dependently typed programming, but with one core difference: Dependently-typed programming almost exclusively follows the functional programming model and not the object-oriented model, which leaves an interesting space in the programming language landscape unexplored. In this paper, we explore the field of dependently-typed object-oriented programming by deriving it from first principles using the principle of duality. That is, we do not extend an existing object-oriented formalism with dependent types in an ad-hoc fashion, but instead start from a familiar data-oriented language and derive its dual fragment by the systematic use of defunctionalization and refunctionalization. Our central contribution is a dependently typed calculus which contains two dual language fragments. We provide type- and semantics-preserving transformations between these two language fragments: defunctionalization and refunctionalization. We have implemented this language and these transformations and use this implementation to explain the various ways in which constructions in dependently typed programming can be explained as special instances of the phenomenon of duality.

2024-06-18

41.

Comparing Objective Caml and Standard ML

adam.chlipala.net/mlcomp
39.

Understanding a Python closure oddity

utcc.utoronto.ca/~cks/space/blog/python/UnderstandingClosureOddity

2024-06-17

37.

Sqlc: 2024 check in — brandur.org

brandur.org/fragments/sqlc-2024

2024-06-14

32.

Putting Go's Context package into context

blog.meain.io/2024/golang-context
31.

CAUSAL.AGENCY(7)

causal.agency

I make mostly IRC software in C. I like OpenBSD but also the GPL. I just want to read books and try to learn to be kinder. When I can I'd like to talk to strangers and experience more magic.

29.

pounce - IRC bouncer

git.causal.agency/pounce/about

2024-06-13

20.

My personal C coding style as of late 2023

nullprogram.com/blog/2023/10/08

2024-06-11

10.

Self-serve dashboards

briefer.cloud/blog/posts/self-serve-bi-myth

Sales pitches are the only place where “self-serve dashboards" work. In the real world, it's a different story.

Why "business" people don't use metabase/power-bi.

8.

gamja: Simple IRC web client

sr.ht/~emersion/gamja
7.

NetBSD 10 on a Pinebook Pro laptop

www.idatum.net/netbsd-10-on-a-pinebook-pro-laptop.html

I've been running NetBSD on a RockPro64 since NetBSD 10-BETA, and I'm still happy with it now with NetBSD 10-RELEASE. I'm always looking for hardware to hack NetBSD though, and I recently watched a FOSDEM 2024 video: NetBSD 10: Thirty years, still going strong!. The Pinebook Pro laptop was mentioned at one point, which has the same RockChip SoC as the RockPro64. That reminded me I'd been wanting to give this inexpensive ARM 64 laptop a try.

2024-06-09

2.

Piku

piku.github.io/index.html

piku, inspired by dokku, allows you do git push deployments to your own servers, no matter how small they are.