2025-09-04
Beacon API
developer.mozilla.org/en-US/docs/Web/API/Beacon_APIThe Beacon API is used to send an asynchronous and non-blocking request to a web server. The request does not expect a response. Unlike requests made using XMLHttpRequest or the Fetch API, the browser guarantees to initiate beacon requests before the page is unloaded and to run them to completion.
2025-08-12
missing.css
missing.style2025-06-16
CSS Classes considered harmful
www.keithcirkel.co.uk/css-classes-considered-harmfulThe solution to all of these problems
I humbly put forward that modern web development provides us all the utilities to move away from class names and implement something much more robust, with some fairly straightforward changes:
Attributes
Attributes allow us to parameterise a component using a key-value representation, very similar to Map<string, T>. Browsers come with a wealth of selector functions to parse the values of an attribute.
2025-05-28
SAT Live!
localhost:4000The Ingredients of a Productive Monorepo
blog.swgillespie.me/posts/monorepo-ingredients2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-01-09
if got, want: A Simple Way to Write Better Go Tests
mtlynch.io/if-got-want-improve-go-tests2025-01-07
Write your own tiny programming system(s)!
d3s.mff.cuni.cz/teaching/nprg0772024-11-20
On "Safe" C++
izzys.casa/2024/11/on-safe-cxx2024-11-04
Writing secure Go code
jarosz.dev/article/writing-secure-go-codeSecurity testing starts with understanding vulnerabilities. The CVE website lists known software flaws. The OWASP Top Ten highlights common weaknesses. With this knowledge, we can improve our Go development. This article shows how to put in place robust practices. They are to: fuzz inputs, verify dependencies, and use static analysis tools (SAST).