2025-07-31
A dive into open chat protocols
wiki.alopex.li/ADiveIntoOpenChat2025-06-20
Cursed Knowledge | Immich
immich.app/cursed-knowledgeThings we wish we didn't know
2025-06-17
Debugging tricks for IntelliJ
andreabergia.com/blog/2025/06/debugging-tricks-for-intellijI have been using IntelliJ Idea at work for a decade or so by now, and it’s been a reliable companion. JetBrains IDEs have a bit of a reputation for being slow, but their feature set is incredible: powerful refactoring tools, a great VCS UI (though I like magit even more!), a huge number of supported frameworks, integration with just about any testing library for any language, code coverage tools, powerful debuggers, etc.
2025-06-13
What I talk about when I talk about IRs
bernsteinbear.com/blog/irsI have a lot of thoughts about the design of compiler intermediate representations (IRs). In this post I’m going to try and communicate some of those ideas and why I think they are important.
2025-05-23
honk
humungus.tedunangst.com/r/honk
Take control of your honks and join the federation.
An ActivityPub server with minimal setup and support costs.
Spend more time using the software and less time operating it.
2025-05-06
Debian installation with encrypted BTRFS
chaos.tomaskral.eu/guides/debian-encrypted-btrfs-root2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-03-21
Life Altering Postgresql Patterns
mccue.dev/pages/3-11-25-life-altering-postgresql-patterns2024-12-17
Advent of Code on the Nintendo DS
sailor.li/aocnds.htmlSolving AoC on the DS with Rust.
2024-11-20
On "Safe" C++
izzys.casa/2024/11/on-safe-cxx2024-11-04
Writing secure Go code
jarosz.dev/article/writing-secure-go-codeSecurity testing starts with understanding vulnerabilities. The CVE website lists known software flaws. The OWASP Top Ten highlights common weaknesses. With this knowledge, we can improve our Go development. This article shows how to put in place robust practices. They are to: fuzz inputs, verify dependencies, and use static analysis tools (SAST).
2024-10-21
init.py files are optional. Here’s why you should still use them
dev.arie.bovenberg.net/blog/still-use-init-py2024-10-10
Gnome Files: A detailed UI examination | datagubbe.se
www.datagubbe.se/gnomefiles2024-09-17
Master hexagonal architecture in Rust
www.howtocodeit.com/articles/master-hexagonal-architecture-rustEverything you need to write flexible, future-proof Rust applications using hexagonal architecture.
2024-08-15
Writing a C Compiler
nostarch.com/writing-c-compilerA fun, hands-on guide to writing your own compiler for a real-world programming language.
2024-06-18
Comparing Objective Caml and Standard ML
adam.chlipala.net/mlcomp2024-06-13
Category Theory for Programmers: The Preface
bartoszmilewski.com/2014/10/28/category-theory-for-programmers-the-prefaceThe magic of dependency resolution
ochagavia.nl/blog/the-magic-of-dependency-resolutionMacaroons Escalated Quickly
fly.io/blog/macaroons-escalated-quickly2024-06-10
soju IRC bouncer
soju.imsoju is a user-friendly IRC bouncer. soju connects to upstream IRC servers on behalf of the user to provide extra functionality. soju supports many features such as multiple users, numerous IRCv3 extensions, chat history playback and detached channels. It is well-suited for both small and large deployments.