2025-10-17
Automerge
automerge.orgAutomerge is a local-first sync engine for multiplayer apps that works offline, prevents conflicts, and runs fast.
2025-06-26
Box combinators
mmapped.blog/posts/41-box-combinators.htmlIn functional programming,
combinator libraries refer to a design style that emphasizes bottom-up program construction.
Such libraries define a few core data types
and provide constructors—functions that create initial objects—and combinators—functions that build larger objects from smaller pieces.Combinators enable the programmer to use intuitive visual and spatial reasoning
that’s vastly more powerful than linear language processing.
As a result, solving problems with combinators feels like playing with lego pieces.
2025-06-16
CSS Classes considered harmful
www.keithcirkel.co.uk/css-classes-considered-harmfulThe solution to all of these problems
I humbly put forward that modern web development provides us all the utilities to move away from class names and implement something much more robust, with some fairly straightforward changes:
Attributes
Attributes allow us to parameterise a component using a key-value representation, very similar to Map<string, T>. Browsers come with a wealth of selector functions to parse the values of an attribute.
2025-05-30
The PGP Problem
www.latacora.com/blog/2019/07/16/the-pgp-problemWhy do people keep telling me to use PGP? The answer is that they shouldn’t be telling you that, because PGP is bad and needs to go away.
2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-04-04
Pitfalls of Safe Rus
corrode.dev/blog/pitfalls-of-safe-rustWhen people say Rust is a “safe language”, they often mean memory safety.
And while memory safety is a great start, it’s far from all it takes to build robust applications.
Memory safety is important but not sufficient for overall r…
2024-12-31
Idiosyncra
exple.tive.org/blarg/2024/12/29/idiosyncraInteresting setup for pet computers. Debian + sway + cage
2024-12-17
GBA From Scratch With Ferris
lokathor.github.io/gba-from-scratchBuilding GBA Games in Rust
shanesnover.com/2024/02/07/intro-to-rust-on-gba.html2024-10-10
Gnome Files: A detailed UI examination | datagubbe.se
www.datagubbe.se/gnomefiles2024-07-09
Using use in Gleam
erikarow.land/notes/using-use-gleam2024-06-26
A reckless introduction to Hindley-Milner type inference
reasonableapproximation.net/2019/05/05/hindley-milner.html2024-06-20
Go's 'range over function' iterators and avoiding iteration errors
utcc.utoronto.ca/~cks/space/blog/programming/GoIteratorsAndAvoidingMistakes2024-06-19
Pimalaya
pimalaya.orgOfficial website of the Pimalaya project.
2024-06-18
Linux 6.10 Honors One Last ReiserFS Request Made By Hans Reiser - Phoronix
www.phoronix.com/news/ReiserFS-README-Linux-6.102024-06-13
Solving SAT via Positive Supercompilation
hirrolot.github.io/posts/sat-supercompilation.htmlMy personal C coding style as of late 2023
nullprogram.com/blog/2023/10/082024-06-11
Optimizing Font Files for the Modern Web
documentation.platformos.com/best-practices/performance/optimizing-font-filesNetBSD 10 on a Pinebook Pro laptop
www.idatum.net/netbsd-10-on-a-pinebook-pro-laptop.htmlI've been running NetBSD on a RockPro64 since NetBSD 10-BETA, and I'm still happy with it now with NetBSD 10-RELEASE. I'm always looking for hardware to hack NetBSD though, and I recently watched a FOSDEM 2024 video: NetBSD 10: Thirty years, still going strong!. The Pinebook Pro laptop was mentioned at one point, which has the same RockChip SoC as the RockPro64. That reminded me I'd been wanting to give this inexpensive ARM 64 laptop a try.
2024-06-09
Piku
piku.github.io/index.htmlpiku, inspired by dokku, allows you do git push deployments to your own servers, no matter how small they are.