20 random bookmarks

2025-07-03

126.

A Higgs-bugson in the Linux Kernel

blog.janestreet.com/a-higgs-bugson-in-the-linux-kernel

We recently ran across a strange higgs-bugson that manifested itself in a critical system that stores and distributes the firm’s trading activity data, called Gord. (A higgs-bugson is a bug that is reported in practice but difficult to reproduce, named for the Higgs boson, a particle which was theorized in the 1960s but only found in 2013.) In this post I’ll walk you through the process I took to debug it. I tried to write down relevant details as they came up, so see if you can guess what the bug is while reading along.

2025-06-20

Reposted 122.

Cursed Knowledge | Immich

immich.app/cursed-knowledge

Things we wish we didn't know

2025-05-23

111.

share_target - Web application manifest

developer.mozilla.org/en-US/docs/Web/Progressive_web_apps/Manifest/Reference/share_target

The share_target manifest member allows installed Progressive Web Apps (PWAs) to be registered as a share target in the system's share dialog.

2025-05-15

109.

Speculation in JavaScriptCore

webkit.org/blog/10308/speculation-in-javascriptcore

This post is all about speculative compilation, or just speculation for short, in the context of the JavaScriptCore virtual machine.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-03-21

103.

Life Altering Postgresql Patterns

mccue.dev/pages/3-11-25-life-altering-postgresql-patterns

2025-03-18

102.

CASCII - ASCII Diagram Builder

cascii.app

A well-equipped ASCII diagram builders freely available on the internet.
It stresses portability, simplicity, and immediateness.

2024-10-16

83.

Damas-Hindley-Milner inference two ways

bernsteinbear.com/blog/type-inference

2024-10-04

80.

Snappy UI Optimization with useDeferredValue

www.joshwcomeau.com/react/use-deferred-value

useDeferredValue is one of the most underrated React hooks. It allows us to dramatically improve the performance of our applications in certain contexts. I recently used it to solve a gnarly performance problem on this blog, and in this tutorial, I'll show you how! ⚡

2024-09-16

74.

Wayland: i3 to Sway migration

anarc.at/software/desktop/wayland

2024-09-10

71.

run freebsd in qemu on linux

sethops1.net/post/run-freebsd-in-qemu-on-linux

2024-08-15

66.

Planning Weekly Workouts in 100 lines of Haskell

alt-romes.github.io/posts/2024-08-14-planning-a-workout-week-with-100-lines-of-haskell.html

A lightning post on logic programming in Haskell to construct a workout weekly schedule given the set of exercises, days and constraints.

2024-07-09

61.

Using use in Gleam

erikarow.land/notes/using-use-gleam

2024-06-26

53.

A reckless introduction to Hindley-Milner type inference

reasonableapproximation.net/2019/05/05/hindley-milner.html

2024-06-20

47.

Go's 'range over function' iterators and avoiding iteration errors

utcc.utoronto.ca/~cks/space/blog/programming/GoIteratorsAndAvoidingMistakes

2024-06-14

30.

litterbox - IRC logger

git.causal.agency/litterbox/about

2024-06-13

27.

Category Theory for Programmers: The Preface

bartoszmilewski.com/2014/10/28/category-theory-for-programmers-the-preface
26.

The magic of dependency resolution

ochagavia.nl/blog/the-magic-of-dependency-resolution
24.

Category Theory in Context

math.jhu.edu/~eriehl/context.pdf

2024-06-10

5.

Modern IRC Client Protocol

modern.ircdocs.horse

Living specification of the IRC protocol. Does not include brand new behavior, just existing behavior present in IRC software and/or networks (new extensions are IRCv3's area).