20 random bookmarks

2025-08-29

131.

You no longer need JavaScript

lyra.horse/blog/2025/08/you-dont-need-js

An overview of what makes modern CSS so awesome.

2025-08-21

129.

A Brief Guide to A Few Algebraic Structures

argumatronic.com/posts/2019-06-21-algebra-cheatsheet.html

I started writing this post because, for whatever reason, I keep forgetting what the difference is between a ring and a group, which is funny to me because I never forget the difference between a semiring and a semigroup – although other people do, because it’s quite easy to forget! So, I wanted a fast reference to the kinds of algebraic structures that I am most often dealing with in one way or another, usually because I’m writing Haskell (which has some reliance on terminology and structure from abstract algebra and category theory) or I’m trying to read a book about category theory and they keep talking about “groups.” Wikipedia, of course, defines all these structures, and that’s fine, but what I need in those times is more of a refresher than an in-depth explanation.

2025-06-20

Reposted 122.

Cursed Knowledge | Immich

immich.app/cursed-knowledge

Things we wish we didn't know

2025-06-13

117.

What I talk about when I talk about IRs

bernsteinbear.com/blog/irs

I have a lot of thoughts about the design of compiler intermediate representations (IRs). In this post I’m going to try and communicate some of those ideas and why I think they are important.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2024-12-17

93.

GBA From Scratch With Ferris

lokathor.github.io/gba-from-scratch

2024-10-24

85.

Rust Prism

registerspill.thorstenball.com/p/rust-prism

2024-09-10

71.

run freebsd in qemu on linux

sethops1.net/post/run-freebsd-in-qemu-on-linux

2024-07-05

60.

JavaScript-Free Sidenotes in Hugo

danilafe.com/blog/sidenotes

2024-06-27

56.

plainweb

www.plainweb.dev

plainweb is a framework using HTMX, SQLite and TypeScript for less complexity and more joy.

2024-06-24

52.

Counting Immutable Beans: Reference Counting Optimized for Purely Functional Programming

arxiv.org/abs/1908.05647

Most functional languages rely on some garbage collection for automatic memory management. They usually eschew reference counting in favor of a tracing garbage collector, which has less bookkeeping overhead at runtime. On the other hand, having an exact reference count of each value can enable optimizations, such as destructive updates. We explore these optimization opportunities in the context of an eager, purely functional programming language. We propose a new mechanism for efficiently reclaiming memory used by nonshared values, reducing stress on the global memory allocator. We describe an approach for minimizing the number of reference counts updates using borrowed references and a heuristic for automatically inferring borrow annotations. We implemented all these techniques in a new compiler for an eager and purely functional programming language with support for multi-threading. Our preliminary experimental results demonstrate our approach is competitive and often outperforms state-of-the-art compilers.

2024-06-20

47.

Go's 'range over function' iterators and avoiding iteration errors

utcc.utoronto.ca/~cks/space/blog/programming/GoIteratorsAndAvoidingMistakes

2024-06-18

39.

Understanding a Python closure oddity

utcc.utoronto.ca/~cks/space/blog/python/UnderstandingClosureOddity

2024-06-13

23.

Macaroons Escalated Quickly

fly.io/blog/macaroons-escalated-quickly
21.

Building Go programs with Nix Flakes

xeiaso.net//blog/nix-flakes-go-programs
18.

An easy-to-implement, arena-friendly hash map

nullprogram.com/blog/2023/09/30
14.

Optimal SQLite settings for Django

gcollazo.com/optimal-sqlite-settings-for-django

There’s plenty of information out there on how to scale Django to handle numerous requests per second, but most of it…

2024-06-11

7.

NetBSD 10 on a Pinebook Pro laptop

www.idatum.net/netbsd-10-on-a-pinebook-pro-laptop.html

I've been running NetBSD on a RockPro64 since NetBSD 10-BETA, and I'm still happy with it now with NetBSD 10-RELEASE. I'm always looking for hardware to hack NetBSD though, and I recently watched a FOSDEM 2024 video: NetBSD 10: Thirty years, still going strong!. The Pinebook Pro laptop was mentioned at one point, which has the same RockChip SoC as the RockPro64. That reminded me I'd been wanting to give this inexpensive ARM 64 laptop a try.

2024-06-10

4.

soju IRC bouncer

soju.im

soju is a user-friendly IRC bouncer. soju connects to upstream IRC servers on behalf of the user to provide extra functionality. soju supports many features such as multiple users, numerous IRCv3 extensions, chat history playback and detached channels. It is well-suited for both small and large deployments.

2024-06-09

2.

Piku

piku.github.io/index.html

piku, inspired by dokku, allows you do git push deployments to your own servers, no matter how small they are.