2025-06-18
zb beta released
www.zombiezen.com/blog/2025/06/zb-beta-releasezb is a tool for reproducibly building software, similar to Bazel.
(See the comparison page if you’re curious to know the differences.)
When a software build process is reproducible,
it will produce the exact same output
when given the same inputs.
Reproducibility is a desirable property for a software build process to have:
it simplifies debugging,
it enables build speed-ups,
and it is essential for digital supply chain security.
However, reproducibility is a difficult goal to achieve.
2025-06-12
Always do Extra
www.bennorthrop.com/Essays/2021/always-do-extra.phpExtra is different than More. Extra is finishing those two screens, but then researching a new library for form validation that might reduce the boilerplate code. Or it's learning ways to protect against common security vulnerabilities from data entry. These little off-ramps from the main highway of Normal Work could be dead-ends and not have any practical value to the project. But they might also be important contributions. And that's the thing with Extra. While the tangible value to the project is uncertain (it could be nothing this time or it could be something), the value to you is real.
2025-05-30
The PGP Problem
www.latacora.com/blog/2019/07/16/the-pgp-problemWhy do people keep telling me to use PGP? The answer is that they shouldn’t be telling you that, because PGP is bad and needs to go away.
2025-05-23
share_target - Web application manifest
developer.mozilla.org/en-US/docs/Web/Progressive_web_apps/Manifest/Reference/share_targetThe share_target manifest member allows installed Progressive Web Apps (PWAs) to be registered as a share target in the system's share dialog.
2025-05-06
Debian installation with encrypted BTRFS
chaos.tomaskral.eu/guides/debian-encrypted-btrfs-root2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-03-21
Life Altering Postgresql Patterns
mccue.dev/pages/3-11-25-life-altering-postgresql-patterns2024-12-31
Idiosyncra
exple.tive.org/blarg/2024/12/29/idiosyncraInteresting setup for pet computers. Debian + sway + cage
2024-11-22
New stuff in Emacs 30
www.mgmarlow.com/words/2024-07-28-emacs-30-newsReading through the Emacs 30 NEWS file and picking
out the stuff I think is the most interesting.
2024-09-15
Writing an OS in Rust
os.phil-opp.comThis blog series creates a small operating system in the Rust programming language. Each post is a small tutorial and includes all needed code.
2024-09-10
run freebsd in qemu on linux
sethops1.net/post/run-freebsd-in-qemu-on-linux2024-08-08
More than 200 orphaned Debian packages moved to git, 216 to go
www.hungry.com/~pere/blog/More_than_200_orphaned_Debian_packages_moved_to_git__216_to_go.html2024-06-26
A (more) Modern CSS Reset
piccalil.li/blog/a-more-modern-css-reset2024-06-24
Deriving Dependently-Typed OOP from First Principles -- Extended Version with Additional Appendices
arxiv.org/abs/2403.06707The expression problem describes how most types can easily be extended with new ways to produce the type or new ways to consume the type, but not both. When abstract syntax trees are defined as an algebraic data type, for example, they can easily be extended with new consumers, such as print or eval, but adding a new constructor requires the modification of all existing pattern matches. The expression problem is one way to elucidate the difference between functional or data-oriented programs (easily extendable by new consumers) and object-oriented programs (easily extendable by new producers). This difference between programs which are extensible by new producers or new consumers also exists for dependently typed programming, but with one core difference: Dependently-typed programming almost exclusively follows the functional programming model and not the object-oriented model, which leaves an interesting space in the programming language landscape unexplored. In this paper, we explore the field of dependently-typed object-oriented programming by deriving it from first principles using the principle of duality. That is, we do not extend an existing object-oriented formalism with dependent types in an ad-hoc fashion, but instead start from a familiar data-oriented language and derive its dual fragment by the systematic use of defunctionalization and refunctionalization. Our central contribution is a dependently typed calculus which contains two dual language fragments. We provide type- and semantics-preserving transformations between these two language fragments: defunctionalization and refunctionalization. We have implemented this language and these transformations and use this implementation to explain the various ways in which constructions in dependently typed programming can be explained as special instances of the phenomenon of duality.
2024-06-19
Avoiding complexity with systemd
mgdm.net/weblog/systemdUsing systemd to avoid having to write some risky code
2024-06-18
Linux 6.10 Honors One Last ReiserFS Request Made By Hans Reiser - Phoronix
www.phoronix.com/news/ReiserFS-README-Linux-6.102024-06-14
pounce - IRC bouncer
git.causal.agency/pounce/about2024-06-13
Solving SAT via Positive Supercompilation
hirrolot.github.io/posts/sat-supercompilation.htmlA simple, arena-backed, generic dynamic array for C
nullprogram.com/blog/2023/10/052024-06-09
Piku
piku.github.io/index.htmlpiku, inspired by dokku, allows you do git push deployments to your own servers, no matter how small they are.