20 random bookmarks

2025-06-18

120.

zb beta released

www.zombiezen.com/blog/2025/06/zb-beta-release

zb is a tool for reproducibly building software, similar to Bazel.
(See the comparison page if you’re curious to know the differences.)
When a software build process is reproducible,
it will produce the exact same output
when given the same inputs.
Reproducibility is a desirable property for a software build process to have:
it simplifies debugging,
it enables build speed-ups,
and it is essential for digital supply chain security.
However, reproducibility is a difficult goal to achieve.

2025-06-16

118.

CSS Classes considered harmful

www.keithcirkel.co.uk/css-classes-considered-harmful

The solution to all of these problems

I humbly put forward that modern web development provides us all the utilities to move away from class names and implement something much more robust, with some fairly straightforward changes:

Attributes

Attributes allow us to parameterise a component using a key-value representation, very similar to Map<string, T>. Browsers come with a wealth of selector functions to parse the values of an attribute.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-03-13

101.

Building interactive web pages with Guile Hoot

spritely.institute/news/building-interactive-web-pages-with-guile-hoot.html

2025-01-21

99.

Algebraic Effects for the Rest of Us

overreacted.io/algebraic-effects-for-the-rest-of-us

2024-09-25

78.

in which interactive development saves the day

technomancy.us/189

2024-09-19

77.

Blogging in Djot instead of Markdown

www.jonashietala.se/blog/2024/02/02/blogging_in_djot_instead_of_markdown

2024-07-03

59.

Announcing wcurl: a curl wrapper to download files

samueloph.dev/blog/announcing-wcurl-a-curl-wrapper-to-download-files

2024-06-26

55.

A (more) Modern CSS Reset

piccalil.li/blog/a-more-modern-css-reset
53.

A reckless introduction to Hindley-Milner type inference

reasonableapproximation.net/2019/05/05/hindley-milner.html

2024-06-19

45.

Avoiding complexity with systemd

mgdm.net/weblog/systemd

Using systemd to avoid having to write some risky code

42.

Pimalaya

pimalaya.org

Official website of the Pimalaya project.

2024-06-14

34.

Nix as a WebAssembly build tool

determinate.systems/posts/nix-wasm
32.

Putting Go's Context package into context

blog.meain.io/2024/golang-context
30.

litterbox - IRC logger

git.causal.agency/litterbox/about

2024-06-13

23.

Macaroons Escalated Quickly

fly.io/blog/macaroons-escalated-quickly
22.

API Tokens: A Tedious Survey

fly.io/blog/api-tokens-a-tedious-survey

Comparison between types of API tokens.

17.

Arena allocator tips and tricks

nullprogram.com/blog/2023/09/27

2024-06-11

8.

gamja: Simple IRC web client

sr.ht/~emersion/gamja

2024-06-10

3.

On Dependency Usage in Rust

landaire.net/on-dependency-usage-in-rust

Rust and Node aren't bad for encouraging dependency use -- your favorite language's tools just suck.