20 random bookmarks

2025-10-24

137.

How to Run 1:1s as an Engineering Manager

justoffbyone.com

2025-05-28

114.

SAT Live!

localhost:4000

2025-05-06

107.

Debian installation with encrypted BTRFS

chaos.tomaskral.eu/guides/debian-encrypted-btrfs-root

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-01-07

96.

Write your own tiny programming system(s)!

d3s.mff.cuni.cz/teaching/nprg077

2024-12-17

93.

GBA From Scratch With Ferris

lokathor.github.io/gba-from-scratch
91.

Advent of Code on the Nintendo DS

sailor.li/aocnds.html

Solving AoC on the DS with Rust.

2024-09-17

75.

Master hexagonal architecture in Rust

www.howtocodeit.com/articles/master-hexagonal-architecture-rust

Everything you need to write flexible, future-proof Rust applications using hexagonal architecture.

2024-08-09

64.

Store Code Discussions in Git using Git Notes

wouterj.nl/2024/08/git-notes

Code discussions contain relevant information. Isn’t it a shame that we
keep these in the centralized GitHub/GitLab servers, far away from our
decentralized Git code? As soon as we move provider, we’ll lose all old
discussions! And how do you ever find the pull requests back from 5
years ago? Symfony has implemented a lightweight solution to this problem
years ago using a less-known feature of Git: Git Notes.

2024-08-08

63.

More than 200 orphaned Debian packages moved to git, 216 to go

www.hungry.com/~pere/blog/More_than_200_orphaned_Debian_packages_moved_to_git__216_to_go.html

2024-06-20

48.

build2 | C/C++ Build Toolchain

build2.org

build2 is an open source (MIT), cross-platform build toolchain that aims to approximate Rust Cargo's convenience for developing and packaging C/C++ projects while providing more depth and flexibility, especially in the build system.

46.

Why does SQLite (in production) have such a bad rep?

avi.im/blag/2024/sqlite-bad-rep

2024-06-14

34.

Nix as a WebAssembly build tool

determinate.systems/posts/nix-wasm
32.

Putting Go's Context package into context

blog.meain.io/2024/golang-context
30.

litterbox - IRC logger

git.causal.agency/litterbox/about
29.

pounce - IRC bouncer

git.causal.agency/pounce/about
Reposted 28.

interstar/cardigan-bay: A new wiki engine in Clojure ...

github.com/interstar/cardigan-bay

A single-user “wiki” engine powering the ThoughtStorms wiki.

2024-06-13

24.

Category Theory in Context

math.jhu.edu/~eriehl/context.pdf
17.

Arena allocator tips and tricks

nullprogram.com/blog/2023/09/27

2024-06-11

7.

NetBSD 10 on a Pinebook Pro laptop

www.idatum.net/netbsd-10-on-a-pinebook-pro-laptop.html

I've been running NetBSD on a RockPro64 since NetBSD 10-BETA, and I'm still happy with it now with NetBSD 10-RELEASE. I'm always looking for hardware to hack NetBSD though, and I recently watched a FOSDEM 2024 video: NetBSD 10: Thirty years, still going strong!. The Pinebook Pro laptop was mentioned at one point, which has the same RockChip SoC as the RockPro64. That reminded me I'd been wanting to give this inexpensive ARM 64 laptop a try.