2025-06-18
You can use `fzf` to review git commits
jvns.ca/til/fzf-preview-git-commitsI just learned that
you can use it to review a git commit like this and I thought that was really
cool.
zb beta released
www.zombiezen.com/blog/2025/06/zb-beta-releasezb is a tool for reproducibly building software, similar to Bazel.
(See the comparison page if you’re curious to know the differences.)
When a software build process is reproducible,
it will produce the exact same output
when given the same inputs.
Reproducibility is a desirable property for a software build process to have:
it simplifies debugging,
it enables build speed-ups,
and it is essential for digital supply chain security.
However, reproducibility is a difficult goal to achieve.
2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-01-07
Write your own tiny programming system(s)!
d3s.mff.cuni.cz/teaching/nprg0772024-12-17
Advent of Code on the Nintendo DS
sailor.li/aocnds.htmlSolving AoC on the DS with Rust.
2024-11-04
Writing secure Go code
jarosz.dev/article/writing-secure-go-codeSecurity testing starts with understanding vulnerabilities. The CVE website lists known software flaws. The OWASP Top Ten highlights common weaknesses. With this knowledge, we can improve our Go development. This article shows how to put in place robust practices. They are to: fuzz inputs, verify dependencies, and use static analysis tools (SAST).
2024-10-16
Damas-Hindley-Milner inference two ways
bernsteinbear.com/blog/type-inference2024-10-10
'Do' More With 'Run'
maxgreenwald.me/blog/do-more-with-runI recently wrote about Async Pool, one of my favorite JavaScript / TypeScript helpers, and today I want to share an even simpler yet extremely useful utility
2024-08-15
Writing a C Compiler
nostarch.com/writing-c-compilerA fun, hands-on guide to writing your own compiler for a real-world programming language.
Planning Weekly Workouts in 100 lines of Haskell
alt-romes.github.io/posts/2024-08-14-planning-a-workout-week-with-100-lines-of-haskell.htmlA lightning post on logic programming in Haskell to construct a workout weekly schedule given the set of exercises, days and constraints.
2024-07-02
A write-ahead log is not a universal part of durability
notes.eatonphil.com/2024-07-01-a-write-ahead-log-is-not-a-universal-part-of-durability.htmlA write-ahead log is not a universal part of durability
2024-06-26
A (more) Modern CSS Reset
piccalil.li/blog/a-more-modern-css-reset2024-06-20
build2 | C/C++ Build Toolchain
build2.orgbuild2 is an open source (MIT), cross-platform build toolchain that aims to approximate Rust Cargo's convenience for developing and packaging C/C++ projects while providing more depth and flexibility, especially in the build system.
2024-06-19
Avoiding complexity with systemd
mgdm.net/weblog/systemdUsing systemd to avoid having to write some risky code
2024-06-14
Nix as a WebAssembly build tool
determinate.systems/posts/nix-wasm2024-06-13
Solving SAT via Positive Supercompilation
hirrolot.github.io/posts/sat-supercompilation.htmlAn easy-to-implement, arena-friendly hash map
nullprogram.com/blog/2023/09/30Arena allocator tips and tricks
nullprogram.com/blog/2023/09/27Optimal SQLite settings for Django
gcollazo.com/optimal-sqlite-settings-for-djangoThere’s plenty of information out there on how to scale Django to handle numerous requests per second, but most of it…
2024-06-09
Piku
piku.github.io/index.htmlpiku, inspired by dokku, allows you do git push deployments to your own servers, no matter how small they are.