20 random bookmarks

2025-07-03

125.

Beamer Viewer

beamerviewer.euxane.eu

This web app displays notes and slides in separate windows,
keeping both synchronised.
It accepts simple, double-width, or double-height PDF presentations:

2025-06-26

124.

The plan-execute pattern

mmapped.blog/posts/29-plan-execute.html

I feel uneasy about design patterns.
On the one hand, my university class on design patterns revived my interest in programming.
On the other hand, I find most patterns in the Gang of Four book to be irrelevant to my daily work;
they solve problems that a choice of programming language or paradigm creates.

My litmus test of a good design pattern is its cross-disciplinary applicability.
I’m more likely to accept an idea that pops up in fields beyond software engineering.
And the most convincing patterns are the ones that help me in everyday life.

This article describes a universal pattern that billions of people rely on daily, but software engineers rarely discuss—the plan-execute pattern.

2025-05-28

113.

The Ingredients of a Productive Monorepo

blog.swgillespie.me/posts/monorepo-ingredients

2025-05-23

111.

share_target - Web application manifest

developer.mozilla.org/en-US/docs/Web/Progressive_web_apps/Manifest/Reference/share_target

The share_target manifest member allows installed Progressive Web Apps (PWAs) to be registered as a share target in the system's share dialog.

110.

honk

humungus.tedunangst.com/r/honk

Take control of your honks and join the federation.
An ActivityPub server with minimal setup and support costs.
Spend more time using the software and less time operating it.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-01-17

98.

Earthstar

earthstar-project.org

Storage for private, distributed, offline-first applications. Earthstar is a specification and JavaScript library for building connected applications owned and run by their users.

2024-09-30

79.

On Leaving Apple

typesanitizer.com/blog/leaving-apple.html

2024-09-02

70.

Parsing awk is tricky

www.raygard.net/awkdoc/pages/awk_parsing_is_tricky.html

A somewhat compact implementation of the awk programming language

2024-08-15

67.

Writing a C Compiler

nostarch.com/writing-c-compiler

A fun, hands-on guide to writing your own compiler for a real-world programming language.

2024-07-02

58.

A write-ahead log is not a universal part of durability

notes.eatonphil.com/2024-07-01-a-write-ahead-log-is-not-a-universal-part-of-durability.html

A write-ahead log is not a universal part of durability

2024-06-24

52.

Counting Immutable Beans: Reference Counting Optimized for Purely Functional Programming

arxiv.org/abs/1908.05647

Most functional languages rely on some garbage collection for automatic memory management. They usually eschew reference counting in favor of a tracing garbage collector, which has less bookkeeping overhead at runtime. On the other hand, having an exact reference count of each value can enable optimizations, such as destructive updates. We explore these optimization opportunities in the context of an eager, purely functional programming language. We propose a new mechanism for efficiently reclaiming memory used by nonshared values, reducing stress on the global memory allocator. We describe an approach for minimizing the number of reference counts updates using borrowed references and a heuristic for automatically inferring borrow annotations. We implemented all these techniques in a new compiler for an eager and purely functional programming language with support for multi-threading. Our preliminary experimental results demonstrate our approach is competitive and often outperforms state-of-the-art compilers.

2024-06-21

49.

On testing Go code using the standard library | Henrique Vicente

henvic.dev/posts/testing-go

Most programming language ecosystems provide assert functions in their testing libraries but not Go's. Go's standard testing package follows a more direct and to-the-point approach.

2024-06-20

46.

Why does SQLite (in production) have such a bad rep?

avi.im/blag/2024/sqlite-bad-rep

2024-06-19

45.

Avoiding complexity with systemd

mgdm.net/weblog/systemd

Using systemd to avoid having to write some risky code

2024-06-18

41.

Comparing Objective Caml and Standard ML

adam.chlipala.net/mlcomp

2024-06-14

30.

litterbox - IRC logger

git.causal.agency/litterbox/about

2024-06-13

24.

Category Theory in Context

math.jhu.edu/~eriehl/context.pdf
20.

My personal C coding style as of late 2023

nullprogram.com/blog/2023/10/08

2024-06-09

1.

The Hare programming language

harelang.org

Hare is a systems programming language designed to be simple, stable, and robust. Hare uses a static type system, manual memory management, and a minimal runtime. It is well-suited to writing operating systems, system tools, compilers, networking software, and other low-level, high performance tasks.