20 random bookmarks

2025-10-24

137.

How to Run 1:1s as an Engineering Manager

justoffbyone.com

2025-07-31

127.

A dive into open chat protocols

wiki.alopex.li/ADiveIntoOpenChat

2025-06-26

124.

The plan-execute pattern

mmapped.blog/posts/29-plan-execute.html

I feel uneasy about design patterns.
On the one hand, my university class on design patterns revived my interest in programming.
On the other hand, I find most patterns in the Gang of Four book to be irrelevant to my daily work;
they solve problems that a choice of programming language or paradigm creates.

My litmus test of a good design pattern is its cross-disciplinary applicability.
I’m more likely to accept an idea that pops up in fields beyond software engineering.
And the most convincing patterns are the ones that help me in everyday life.

This article describes a universal pattern that billions of people rely on daily, but software engineers rarely discuss—the plan-execute pattern.

2025-06-13

117.

What I talk about when I talk about IRs

bernsteinbear.com/blog/irs

I have a lot of thoughts about the design of compiler intermediate representations (IRs). In this post I’m going to try and communicate some of those ideas and why I think they are important.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-03-18

102.

CASCII - ASCII Diagram Builder

cascii.app

A well-equipped ASCII diagram builders freely available on the internet.
It stresses portability, simplicity, and immediateness.

2025-02-04

100.

Running a Debian Sid on Ubuntu

blogops.mixinet.net/posts/incus

2025-01-17

98.

Earthstar

earthstar-project.org

Storage for private, distributed, offline-first applications. Earthstar is a specification and JavaScript library for building connected applications owned and run by their users.

2024-11-07

87.

Proposal for a Django project template

david.guillot.me/en/posts/tech/proposal-for-a-django-project-template

My take on what could be a project template for Django advanced usage, with modern tooling (for Python and UI dependencies, as well as configuration/environment management), but not too opinionated.

2024-09-19

77.

Blogging in Djot instead of Markdown

www.jonashietala.se/blog/2024/02/02/blogging_in_djot_instead_of_markdown

2024-09-02

70.

Parsing awk is tricky

www.raygard.net/awkdoc/pages/awk_parsing_is_tricky.html

A somewhat compact implementation of the awk programming language

2024-08-15

67.

Writing a C Compiler

nostarch.com/writing-c-compiler

A fun, hands-on guide to writing your own compiler for a real-world programming language.

2024-06-26

55.

A (more) Modern CSS Reset

piccalil.li/blog/a-more-modern-css-reset
53.

A reckless introduction to Hindley-Milner type inference

reasonableapproximation.net/2019/05/05/hindley-milner.html

2024-06-20

48.

build2 | C/C++ Build Toolchain

build2.org

build2 is an open source (MIT), cross-platform build toolchain that aims to approximate Rust Cargo's convenience for developing and packaging C/C++ projects while providing more depth and flexibility, especially in the build system.

2024-06-19

45.

Avoiding complexity with systemd

mgdm.net/weblog/systemd

Using systemd to avoid having to write some risky code

2024-06-13

27.

Category Theory for Programmers: The Preface

bartoszmilewski.com/2014/10/28/category-theory-for-programmers-the-preface
25.

Solving SAT via Positive Supercompilation

hirrolot.github.io/posts/sat-supercompilation.html
20.

My personal C coding style as of late 2023

nullprogram.com/blog/2023/10/08

2024-06-11

9.

Exploring Gleam, a type-safe language on the BEAM!

christopher.engineering/en/blog/gleam-overview

From Erlang, to Elixir and now, GLEAM!?