20 random bookmarks

2025-07-03

126.

A Higgs-bugson in the Linux Kernel

blog.janestreet.com/a-higgs-bugson-in-the-linux-kernel

We recently ran across a strange higgs-bugson that manifested itself in a critical system that stores and distributes the firm’s trading activity data, called Gord. (A higgs-bugson is a bug that is reported in practice but difficult to reproduce, named for the Higgs boson, a particle which was theorized in the 1960s but only found in 2013.) In this post I’ll walk you through the process I took to debug it. I tried to write down relevant details as they came up, so see if you can guess what the bug is while reading along.

125.

Beamer Viewer

beamerviewer.euxane.eu

This web app displays notes and slides in separate windows,
keeping both synchronised.
It accepts simple, double-width, or double-height PDF presentations:

2025-05-15

109.

Speculation in JavaScriptCore

webkit.org/blog/10308/speculation-in-javascriptcore

This post is all about speculative compilation, or just speculation for short, in the context of the JavaScriptCore virtual machine.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-03-13

101.

Building interactive web pages with Guile Hoot

spritely.institute/news/building-interactive-web-pages-with-guile-hoot.html

2025-02-04

100.

Running a Debian Sid on Ubuntu

blogops.mixinet.net/posts/incus

2024-12-31

95.

Idiosyncra

exple.tive.org/blarg/2024/12/29/idiosyncra

Interesting setup for pet computers. Debian + sway + cage

2024-12-17

91.

Advent of Code on the Nintendo DS

sailor.li/aocnds.html

Solving AoC on the DS with Rust.

2024-10-24

85.

Rust Prism

registerspill.thorstenball.com/p/rust-prism

2024-09-17

75.

Master hexagonal architecture in Rust

www.howtocodeit.com/articles/master-hexagonal-architecture-rust

Everything you need to write flexible, future-proof Rust applications using hexagonal architecture.

2024-08-18

68.

Permacomputing

permacomputing.net

Permacomputing is both a concept and a community of practice oriented around issues of resilience and regenerativity in computer and network technology inspired by permaculture.

2024-07-15

62.

"GitHub" Is Starting to Feel Like Legacy Software

mistys-internet.website/blog/blog/2024/07/12/github-is-starting-to-feel-like-legacy-software

I’ve used a lot of tools over the years, which means I’ve seen a lot of tools hit a plateau. That’s not always a problem; sometimes …

2024-07-03

59.

Announcing wcurl: a curl wrapper to download files

samueloph.dev/blog/announcing-wcurl-a-curl-wrapper-to-download-files

2024-06-26

53.

A reckless introduction to Hindley-Milner type inference

reasonableapproximation.net/2019/05/05/hindley-milner.html

2024-06-24

51.

Deriving Dependently-Typed OOP from First Principles -- Extended Version with Additional Appendices

arxiv.org/abs/2403.06707

The expression problem describes how most types can easily be extended with new ways to produce the type or new ways to consume the type, but not both. When abstract syntax trees are defined as an algebraic data type, for example, they can easily be extended with new consumers, such as print or eval, but adding a new constructor requires the modification of all existing pattern matches. The expression problem is one way to elucidate the difference between functional or data-oriented programs (easily extendable by new consumers) and object-oriented programs (easily extendable by new producers). This difference between programs which are extensible by new producers or new consumers also exists for dependently typed programming, but with one core difference: Dependently-typed programming almost exclusively follows the functional programming model and not the object-oriented model, which leaves an interesting space in the programming language landscape unexplored. In this paper, we explore the field of dependently-typed object-oriented programming by deriving it from first principles using the principle of duality. That is, we do not extend an existing object-oriented formalism with dependent types in an ad-hoc fashion, but instead start from a familiar data-oriented language and derive its dual fragment by the systematic use of defunctionalization and refunctionalization. Our central contribution is a dependently typed calculus which contains two dual language fragments. We provide type- and semantics-preserving transformations between these two language fragments: defunctionalization and refunctionalization. We have implemented this language and these transformations and use this implementation to explain the various ways in which constructions in dependently typed programming can be explained as special instances of the phenomenon of duality.

2024-06-20

47.

Go's 'range over function' iterators and avoiding iteration errors

utcc.utoronto.ca/~cks/space/blog/programming/GoIteratorsAndAvoidingMistakes

2024-06-19

45.

Avoiding complexity with systemd

mgdm.net/weblog/systemd

Using systemd to avoid having to write some risky code

2024-06-13

19.

A simple, arena-backed, generic dynamic array for C

nullprogram.com/blog/2023/10/05
18.

An easy-to-implement, arena-friendly hash map

nullprogram.com/blog/2023/09/30

2024-06-11

10.

Self-serve dashboards

briefer.cloud/blog/posts/self-serve-bi-myth

Sales pitches are the only place where “self-serve dashboards" work. In the real world, it's a different story.

Why "business" people don't use metabase/power-bi.