2025-09-29
stupid jj tricks
andre.arko.net/2025/09/28/stupid-jj-tricksWelcome to “stupid jj tricks”. Today, I’ll be taking you on a tour through many different jj configurations that I have collected while scouring the internet. Some of what I’ll show is original research or construction created by me personally, but a lot of these things are sourced from blog post, gists, GitHub issues, Reddit posts, Discord messages, and more.
2025-08-25
Everything I know about good API design
www.seangoedecke.com/good-api-design2025-07-31
A dive into open chat protocols
wiki.alopex.li/ADiveIntoOpenChat2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-04-04
Pitfalls of Safe Rus
corrode.dev/blog/pitfalls-of-safe-rustWhen people say Rust is a “safe language”, they often mean memory safety.
And while memory safety is a great start, it’s far from all it takes to build robust applications.
Memory safety is important but not sufficient for overall r…
2025-01-17
Earthstar
earthstar-project.orgStorage for private, distributed, offline-first applications. Earthstar is a specification and JavaScript library for building connected applications owned and run by their users.
2024-12-17
Building GBA Games in Rust
shanesnover.com/2024/02/07/intro-to-rust-on-gba.html2024-10-21
init.py files are optional. Here’s why you should still use them
dev.arie.bovenberg.net/blog/still-use-init-py2024-09-10
run freebsd in qemu on linux
sethops1.net/post/run-freebsd-in-qemu-on-linux2024-07-15
"GitHub" Is Starting to Feel Like Legacy Software
mistys-internet.website/blog/blog/2024/07/12/github-is-starting-to-feel-like-legacy-softwareI’ve used a lot of tools over the years, which means I’ve seen a lot of tools hit a plateau. That’s not always a problem; sometimes …
2024-07-09
Using use in Gleam
erikarow.land/notes/using-use-gleam2024-06-26
A reckless introduction to Hindley-Milner type inference
reasonableapproximation.net/2019/05/05/hindley-milner.html2024-06-24
Deriving Dependently-Typed OOP from First Principles -- Extended Version with Additional Appendices
arxiv.org/abs/2403.06707The expression problem describes how most types can easily be extended with new ways to produce the type or new ways to consume the type, but not both. When abstract syntax trees are defined as an algebraic data type, for example, they can easily be extended with new consumers, such as print or eval, but adding a new constructor requires the modification of all existing pattern matches. The expression problem is one way to elucidate the difference between functional or data-oriented programs (easily extendable by new consumers) and object-oriented programs (easily extendable by new producers). This difference between programs which are extensible by new producers or new consumers also exists for dependently typed programming, but with one core difference: Dependently-typed programming almost exclusively follows the functional programming model and not the object-oriented model, which leaves an interesting space in the programming language landscape unexplored. In this paper, we explore the field of dependently-typed object-oriented programming by deriving it from first principles using the principle of duality. That is, we do not extend an existing object-oriented formalism with dependent types in an ad-hoc fashion, but instead start from a familiar data-oriented language and derive its dual fragment by the systematic use of defunctionalization and refunctionalization. Our central contribution is a dependently typed calculus which contains two dual language fragments. We provide type- and semantics-preserving transformations between these two language fragments: defunctionalization and refunctionalization. We have implemented this language and these transformations and use this implementation to explain the various ways in which constructions in dependently typed programming can be explained as special instances of the phenomenon of duality.
Microfeatures I Love in Blogs and Personal Websites
danilafe.com/blog/blog_microfeaturesIn this post, I talk about pleasant but seemingly minor features in personal sites
2024-06-20
Why does SQLite (in production) have such a bad rep?
avi.im/blag/2024/sqlite-bad-rep2024-06-19
Avoiding complexity with systemd
mgdm.net/weblog/systemdUsing systemd to avoid having to write some risky code
2024-06-17
OpenBSD, the computer appliance maker's secret weapon
hiandrewquinn.github.io/til-site/posts/openbsd-the-computer-appliance-maker-s-secret-weaponBetween our ESP32 prokaryotic organisms and our 24/7 Internet-enabled megafauna servers, there exists a vast and loosely-defined ecosystem of things the B2B world likes to call computer appliances. Picture a bespoke Pi 4 packaged up neatly with some Python scripts, a little fancy plastic embossing, and maybe a well-guarded id_ed25519.pub in case you end up in hot water during the (long - very long, stable cash flow for generations long) maintenance contract, and you’re in the ballpark.
2024-06-13
My personal C coding style as of late 2023
nullprogram.com/blog/2023/10/08Avoid Linux locking up in low memory situations using earlyoom
dataswamp.org/~solene/2022-09-28-earlyoom.htmlThis article presents the program earlyoom to prevent a Linux system to lock up in low memory situations.