2025-09-04
Beacon API
developer.mozilla.org/en-US/docs/Web/API/Beacon_APIThe Beacon API is used to send an asynchronous and non-blocking request to a web server. The request does not expect a response. Unlike requests made using XMLHttpRequest or the Fetch API, the browser guarantees to initiate beacon requests before the page is unloaded and to run them to completion.
2025-07-03
Beamer Viewer
beamerviewer.euxane.euThis web app displays notes and slides in separate windows,
keeping both synchronised.
It accepts simple, double-width, or double-height PDF presentations:
2025-06-18
You can use `fzf` to review git commits
jvns.ca/til/fzf-preview-git-commitsI just learned that
you can use it to review a git commit like this and I thought that was really
cool.
2025-05-28
The Ingredients of a Productive Monorepo
blog.swgillespie.me/posts/monorepo-ingredients2025-05-23
Async from scratch 1: What's in a Future, anyway? | natkr's ramblings
natkr.com/2025-04-10-async-from-scratch-1There are a lot of guides about how to use async Rust from a "user's
perspective", but I think it's also worth understanding how it
works, what those async blocks actually mean.
share_target - Web application manifest
developer.mozilla.org/en-US/docs/Web/Progressive_web_apps/Manifest/Reference/share_targetThe share_target manifest member allows installed Progressive Web Apps (PWAs) to be registered as a share target in the system's share dialog.
2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-04-04
Pitfalls of Safe Rus
corrode.dev/blog/pitfalls-of-safe-rustWhen people say Rust is a “safe language”, they often mean memory safety.
And while memory safety is a great start, it’s far from all it takes to build robust applications.
Memory safety is important but not sufficient for overall r…
2024-10-16
Damas-Hindley-Milner inference two ways
bernsteinbear.com/blog/type-inference2024-09-19
Blogging in Djot instead of Markdown
www.jonashietala.se/blog/2024/02/02/blogging_in_djot_instead_of_markdown2024-09-17
Master hexagonal architecture in Rust
www.howtocodeit.com/articles/master-hexagonal-architecture-rustEverything you need to write flexible, future-proof Rust applications using hexagonal architecture.
2024-09-16
Wayland: i3 to Sway migration
anarc.at/software/desktop/waylandTechnical Writing One introduction
developers.google.com/tech-writing/one2024-07-03
Announcing wcurl: a curl wrapper to download files
samueloph.dev/blog/announcing-wcurl-a-curl-wrapper-to-download-files2024-06-26
A reckless introduction to Hindley-Milner type inference
reasonableapproximation.net/2019/05/05/hindley-milner.html2024-06-14
Putting Go's Context package into context
blog.meain.io/2024/golang-context2024-06-13
My personal C coding style as of late 2023
nullprogram.com/blog/2023/10/082024-06-11
Optimizing Font Files for the Modern Web
documentation.platformos.com/best-practices/performance/optimizing-font-filesGo evolves in the wrong direction
valyala.medium.com/go-evolves-in-the-wrong-direction-7dfda8a1a620Go programming language is known to be easy to use. Thanks to its well-thought syntax, features and tooling, Go allows writing easy-to-read…
Hard disagree on this one, but still interesting.
2024-06-09
The Hare programming language
harelang.orgHare is a systems programming language designed to be simple, stable, and robust. Hare uses a static type system, manual memory management, and a minimal runtime. It is well-suited to writing operating systems, system tools, compilers, networking software, and other low-level, high performance tasks.