20 random bookmarks

2025-08-21

129.

A Brief Guide to A Few Algebraic Structures

argumatronic.com/posts/2019-06-21-algebra-cheatsheet.html

I started writing this post because, for whatever reason, I keep forgetting what the difference is between a ring and a group, which is funny to me because I never forget the difference between a semiring and a semigroup – although other people do, because it’s quite easy to forget! So, I wanted a fast reference to the kinds of algebraic structures that I am most often dealing with in one way or another, usually because I’m writing Haskell (which has some reliance on terminology and structure from abstract algebra and category theory) or I’m trying to read a book about category theory and they keep talking about “groups.” Wikipedia, of course, defines all these structures, and that’s fine, but what I need in those times is more of a refresher than an in-depth explanation.

2025-06-26

124.

The plan-execute pattern

mmapped.blog/posts/29-plan-execute.html

I feel uneasy about design patterns.
On the one hand, my university class on design patterns revived my interest in programming.
On the other hand, I find most patterns in the Gang of Four book to be irrelevant to my daily work;
they solve problems that a choice of programming language or paradigm creates.

My litmus test of a good design pattern is its cross-disciplinary applicability.
I’m more likely to accept an idea that pops up in fields beyond software engineering.
And the most convincing patterns are the ones that help me in everyday life.

This article describes a universal pattern that billions of people rely on daily, but software engineers rarely discuss—the plan-execute pattern.

2025-06-13

117.

What I talk about when I talk about IRs

bernsteinbear.com/blog/irs

I have a lot of thoughts about the design of compiler intermediate representations (IRs). In this post I’m going to try and communicate some of those ideas and why I think they are important.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-02-04

100.

Running a Debian Sid on Ubuntu

blogops.mixinet.net/posts/incus

2024-10-24

85.

Rust Prism

registerspill.thorstenball.com/p/rust-prism

2024-09-25

78.

in which interactive development saves the day

technomancy.us/189

2024-09-17

75.

Master hexagonal architecture in Rust

www.howtocodeit.com/articles/master-hexagonal-architecture-rust

Everything you need to write flexible, future-proof Rust applications using hexagonal architecture.

2024-08-18

68.

Permacomputing

permacomputing.net

Permacomputing is both a concept and a community of practice oriented around issues of resilience and regenerativity in computer and network technology inspired by permaculture.

2024-06-26

55.

A (more) Modern CSS Reset

piccalil.li/blog/a-more-modern-css-reset

2024-06-24

50.

Microfeatures I Love in Blogs and Personal Websites

danilafe.com/blog/blog_microfeatures

In this post, I talk about pleasant but seemingly minor features in personal sites

2024-06-19

44.

Aurora - Python Static Site Generator

aurora.jamesg.blog

Aurora: An extensible, Python-based static site generator.

2024-06-18

40.

Understanding SPF, DKIM, and DMARC: A Simple Guide

github.com/nicanorflavier/spf-dkim-dmarc-simplified
38.

Linux 6.10 Honors One Last ReiserFS Request Made By Hans Reiser - Phoronix

www.phoronix.com/news/ReiserFS-README-Linux-6.10

2024-06-17

36.

How I learned Haskell in just 15 years - duckrabbit solutions

duckrabbit.tech/articles/learning-haskell.html

2024-06-14

34.

Nix as a WebAssembly build tool

determinate.systems/posts/nix-wasm

2024-06-13

26.

The magic of dependency resolution

ochagavia.nl/blog/the-magic-of-dependency-resolution

2024-06-12

12.

I really like the RP2040

dgroshev.com/blog/rp2040

2024-06-10

3.

On Dependency Usage in Rust

landaire.net/on-dependency-usage-in-rust

Rust and Node aren't bad for encouraging dependency use -- your favorite language's tools just suck.

2024-06-09

2.

Piku

piku.github.io/index.html

piku, inspired by dokku, allows you do git push deployments to your own servers, no matter how small they are.