2025-08-21
A Brief Guide to A Few Algebraic Structures
argumatronic.com/posts/2019-06-21-algebra-cheatsheet.htmlI started writing this post because, for whatever reason, I keep forgetting what the difference is between a ring and a group, which is funny to me because I never forget the difference between a semiring and a semigroup – although other people do, because it’s quite easy to forget! So, I wanted a fast reference to the kinds of algebraic structures that I am most often dealing with in one way or another, usually because I’m writing Haskell (which has some reliance on terminology and structure from abstract algebra and category theory) or I’m trying to read a book about category theory and they keep talking about “groups.” Wikipedia, of course, defines all these structures, and that’s fine, but what I need in those times is more of a refresher than an in-depth explanation.
2025-06-18
You can use `fzf` to review git commits
jvns.ca/til/fzf-preview-git-commitsI just learned that
you can use it to review a git commit like this and I thought that was really
cool.
2025-06-17
Debugging tricks for IntelliJ
andreabergia.com/blog/2025/06/debugging-tricks-for-intellijI have been using IntelliJ Idea at work for a decade or so by now, and it’s been a reliable companion. JetBrains IDEs have a bit of a reputation for being slow, but their feature set is incredible: powerful refactoring tools, a great VCS UI (though I like magit even more!), a huge number of supported frameworks, integration with just about any testing library for any language, code coverage tools, powerful debuggers, etc.
2025-06-16
CSS Classes considered harmful
www.keithcirkel.co.uk/css-classes-considered-harmfulThe solution to all of these problems
I humbly put forward that modern web development provides us all the utilities to move away from class names and implement something much more robust, with some fairly straightforward changes:
Attributes
Attributes allow us to parameterise a component using a key-value representation, very similar to Map<string, T>. Browsers come with a wealth of selector functions to parse the values of an attribute.
2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-03-13
Building interactive web pages with Guile Hoot
spritely.institute/news/building-interactive-web-pages-with-guile-hoot.html2024-12-17
Building GBA Games in Rust
shanesnover.com/2024/02/07/intro-to-rust-on-gba.html2024-10-24
Rust Prism
registerspill.thorstenball.com/p/rust-prism2024-10-04
Snappy UI Optimization with useDeferredValue
www.joshwcomeau.com/react/use-deferred-valueuseDeferredValue is one of the most underrated React hooks. It allows us to dramatically improve the performance of our applications in certain contexts. I recently used it to solve a gnarly performance problem on this blog, and in this tutorial, I'll show you how! ⚡
2024-09-17
Master hexagonal architecture in Rust
www.howtocodeit.com/articles/master-hexagonal-architecture-rustEverything you need to write flexible, future-proof Rust applications using hexagonal architecture.
2024-08-15
Writing a C Compiler
nostarch.com/writing-c-compilerA fun, hands-on guide to writing your own compiler for a real-world programming language.
Planning Weekly Workouts in 100 lines of Haskell
alt-romes.github.io/posts/2024-08-14-planning-a-workout-week-with-100-lines-of-haskell.htmlA lightning post on logic programming in Haskell to construct a workout weekly schedule given the set of exercises, days and constraints.
2024-08-14
A Flexible Minimalist Neovim for 2024
wickstrom.tech/2024-08-12-a-flexible-minimalist-neovim.html2024-06-26
You probably wrote half a monad by accident
gieseanw.wordpress.com/2024/06/25/you-probably-wrote-half-a-monad-by-accident2024-06-24
Counting Immutable Beans: Reference Counting Optimized for Purely Functional Programming
arxiv.org/abs/1908.05647Most functional languages rely on some garbage collection for automatic memory management. They usually eschew reference counting in favor of a tracing garbage collector, which has less bookkeeping overhead at runtime. On the other hand, having an exact reference count of each value can enable optimizations, such as destructive updates. We explore these optimization opportunities in the context of an eager, purely functional programming language. We propose a new mechanism for efficiently reclaiming memory used by nonshared values, reducing stress on the global memory allocator. We describe an approach for minimizing the number of reference counts updates using borrowed references and a heuristic for automatically inferring borrow annotations. We implemented all these techniques in a new compiler for an eager and purely functional programming language with support for multi-threading. Our preliminary experimental results demonstrate our approach is competitive and often outperforms state-of-the-art compilers.
2024-06-19
Pimalaya
pimalaya.orgOfficial website of the Pimalaya project.
2024-06-14
interstar/cardigan-bay: A new wiki engine in Clojure ...
github.com/interstar/cardigan-bayA single-user “wiki” engine powering the ThoughtStorms wiki.
2024-06-13
My personal C coding style as of late 2023
nullprogram.com/blog/2023/10/08Avoid Linux locking up in low memory situations using earlyoom
dataswamp.org/~solene/2022-09-28-earlyoom.htmlThis article presents the program earlyoom to prevent a Linux system to lock up in low memory situations.
2024-06-10
On Dependency Usage in Rust
landaire.net/on-dependency-usage-in-rustRust and Node aren't bad for encouraging dependency use -- your favorite language's tools just suck.