20 random bookmarks

2025-08-25

130.

Everything I know about good API design

www.seangoedecke.com/good-api-design

2025-08-21

129.

A Brief Guide to A Few Algebraic Structures

argumatronic.com/posts/2019-06-21-algebra-cheatsheet.html

I started writing this post because, for whatever reason, I keep forgetting what the difference is between a ring and a group, which is funny to me because I never forget the difference between a semiring and a semigroup – although other people do, because it’s quite easy to forget! So, I wanted a fast reference to the kinds of algebraic structures that I am most often dealing with in one way or another, usually because I’m writing Haskell (which has some reliance on terminology and structure from abstract algebra and category theory) or I’m trying to read a book about category theory and they keep talking about “groups.” Wikipedia, of course, defines all these structures, and that’s fine, but what I need in those times is more of a refresher than an in-depth explanation.

2025-06-20

Reposted 122.

Cursed Knowledge | Immich

immich.app/cursed-knowledge

Things we wish we didn't know

2025-05-28

114.

SAT Live!

localhost:4000

2025-05-23

110.

honk

humungus.tedunangst.com/r/honk

Take control of your honks and join the federation.
An ActivityPub server with minimal setup and support costs.
Spend more time using the software and less time operating it.

2025-05-15

109.

Speculation in JavaScriptCore

webkit.org/blog/10308/speculation-in-javascriptcore

This post is all about speculative compilation, or just speculation for short, in the context of the JavaScriptCore virtual machine.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-01-09

97.

if got, want: A Simple Way to Write Better Go Tests

mtlynch.io/if-got-want-improve-go-tests

2024-12-17

90.

Using Nix to Try Tools

entropicthoughts.com/using-nix-to-try-tools

2024-10-24

85.

Rust Prism

registerspill.thorstenball.com/p/rust-prism

2024-09-30

79.

On Leaving Apple

typesanitizer.com/blog/leaving-apple.html

2024-08-28

69.

There can't be only one

www.b-list.org/weblog/2024/aug/27/highlander-problem

There's a concept that I've heard called by a lot of different names, but my favorite name for it is …

2024-08-15

67.

Writing a C Compiler

nostarch.com/writing-c-compiler

A fun, hands-on guide to writing your own compiler for a real-world programming language.

66.

Planning Weekly Workouts in 100 lines of Haskell

alt-romes.github.io/posts/2024-08-14-planning-a-workout-week-with-100-lines-of-haskell.html

A lightning post on logic programming in Haskell to construct a workout weekly schedule given the set of exercises, days and constraints.

2024-08-08

63.

More than 200 orphaned Debian packages moved to git, 216 to go

www.hungry.com/~pere/blog/More_than_200_orphaned_Debian_packages_moved_to_git__216_to_go.html

2024-06-19

42.

Pimalaya

pimalaya.org

Official website of the Pimalaya project.

2024-06-14

30.

litterbox - IRC logger

git.causal.agency/litterbox/about
29.

pounce - IRC bouncer

git.causal.agency/pounce/about

2024-06-13

17.

Arena allocator tips and tricks

nullprogram.com/blog/2023/09/27

2024-06-11

11.

Optimizing Font Files for the Modern Web

documentation.platformos.com/best-practices/performance/optimizing-font-files