2025-10-17
Automerge
automerge.orgAutomerge is a local-first sync engine for multiplayer apps that works offline, prevents conflicts, and runs fast.
2025-06-20
Cursed Knowledge | Immich
immich.app/cursed-knowledgeThings we wish we didn't know
2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-04-24
Instrumenting Axum projects
determinate.systems/posts/instrumenting-axum2025-01-07
Write your own tiny programming system(s)!
d3s.mff.cuni.cz/teaching/nprg0772024-12-17
Using Nix to Try Tools
entropicthoughts.com/using-nix-to-try-tools2024-09-18
Typescript is surprisingly ok for compilers
matklad.github.io/2023/08/17/typescript-is-surprisingly-ok-for-compilers.html2024-07-15
"GitHub" Is Starting to Feel Like Legacy Software
mistys-internet.website/blog/blog/2024/07/12/github-is-starting-to-feel-like-legacy-softwareI’ve used a lot of tools over the years, which means I’ve seen a lot of tools hit a plateau. That’s not always a problem; sometimes …
2024-06-24
Counting Immutable Beans: Reference Counting Optimized for Purely Functional Programming
arxiv.org/abs/1908.05647Most functional languages rely on some garbage collection for automatic memory management. They usually eschew reference counting in favor of a tracing garbage collector, which has less bookkeeping overhead at runtime. On the other hand, having an exact reference count of each value can enable optimizations, such as destructive updates. We explore these optimization opportunities in the context of an eager, purely functional programming language. We propose a new mechanism for efficiently reclaiming memory used by nonshared values, reducing stress on the global memory allocator. We describe an approach for minimizing the number of reference counts updates using borrowed references and a heuristic for automatically inferring borrow annotations. We implemented all these techniques in a new compiler for an eager and purely functional programming language with support for multi-threading. Our preliminary experimental results demonstrate our approach is competitive and often outperforms state-of-the-art compilers.
2024-06-21
On testing Go code using the standard library | Henrique Vicente
henvic.dev/posts/testing-goMost programming language ecosystems provide assert functions in their testing libraries but not Go's. Go's standard testing package follows a more direct and to-the-point approach.
2024-06-20
Go's 'range over function' iterators and avoiding iteration errors
utcc.utoronto.ca/~cks/space/blog/programming/GoIteratorsAndAvoidingMistakesWhy does SQLite (in production) have such a bad rep?
avi.im/blag/2024/sqlite-bad-rep2024-06-17
How I learned Haskell in just 15 years - duckrabbit solutions
duckrabbit.tech/articles/learning-haskell.htmlOpenBSD, the computer appliance maker's secret weapon
hiandrewquinn.github.io/til-site/posts/openbsd-the-computer-appliance-maker-s-secret-weaponBetween our ESP32 prokaryotic organisms and our 24/7 Internet-enabled megafauna servers, there exists a vast and loosely-defined ecosystem of things the B2B world likes to call computer appliances. Picture a bespoke Pi 4 packaged up neatly with some Python scripts, a little fancy plastic embossing, and maybe a well-guarded id_ed25519.pub in case you end up in hot water during the (long - very long, stable cash flow for generations long) maintenance contract, and you’re in the ballpark.
2024-06-14
A useful shell prompt
blog.meain.io/2022/my-shell-promptFeatureful zsh prompt.