20 random bookmarks

2025-09-29

135.

stupid jj tricks

andre.arko.net/2025/09/28/stupid-jj-tricks

Welcome to “stupid jj tricks”. Today, I’ll be taking you on a tour through many different jj configurations that I have collected while scouring the internet. Some of what I’ll show is original research or construction created by me personally, but a lot of these things are sourced from blog post, gists, GitHub issues, Reddit posts, Discord messages, and more.

2025-08-29

131.

You no longer need JavaScript

lyra.horse/blog/2025/08/you-dont-need-js

An overview of what makes modern CSS so awesome.

2025-06-20

Reposted 122.

Cursed Knowledge | Immich

immich.app/cursed-knowledge

Things we wish we didn't know

2025-06-18

120.

zb beta released

www.zombiezen.com/blog/2025/06/zb-beta-release

zb is a tool for reproducibly building software, similar to Bazel.
(See the comparison page if you’re curious to know the differences.)
When a software build process is reproducible,
it will produce the exact same output
when given the same inputs.
Reproducibility is a desirable property for a software build process to have:
it simplifies debugging,
it enables build speed-ups,
and it is essential for digital supply chain security.
However, reproducibility is a difficult goal to achieve.

2025-06-13

117.

What I talk about when I talk about IRs

bernsteinbear.com/blog/irs

I have a lot of thoughts about the design of compiler intermediate representations (IRs). In this post I’m going to try and communicate some of those ideas and why I think they are important.

2025-05-28

113.

The Ingredients of a Productive Monorepo

blog.swgillespie.me/posts/monorepo-ingredients

2025-05-23

112.

Async from scratch 1: What's in a Future, anyway? | natkr's ramblings

natkr.com/2025-04-10-async-from-scratch-1

There are a lot of guides about how to use async Rust from a "user's
perspective", but I think it's also worth understanding how it
works, what those async blocks actually mean.

2025-05-06

107.

Debian installation with encrypted BTRFS

chaos.tomaskral.eu/guides/debian-encrypted-btrfs-root

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-04-24

105.

Instrumenting Axum projects

determinate.systems/posts/instrumenting-axum

2024-12-17

93.

GBA From Scratch With Ferris

lokathor.github.io/gba-from-scratch
91.

Advent of Code on the Nintendo DS

sailor.li/aocnds.html

Solving AoC on the DS with Rust.

90.

Using Nix to Try Tools

entropicthoughts.com/using-nix-to-try-tools

2024-09-15

72.

Writing an OS in Rust

os.phil-opp.com

This blog series creates a small operating system in the Rust programming language. Each post is a small tutorial and includes all needed code.

2024-06-20

48.

build2 | C/C++ Build Toolchain

build2.org

build2 is an open source (MIT), cross-platform build toolchain that aims to approximate Rust Cargo's convenience for developing and packaging C/C++ projects while providing more depth and flexibility, especially in the build system.

47.

Go's 'range over function' iterators and avoiding iteration errors

utcc.utoronto.ca/~cks/space/blog/programming/GoIteratorsAndAvoidingMistakes

2024-06-19

44.

Aurora - Python Static Site Generator

aurora.jamesg.blog

Aurora: An extensible, Python-based static site generator.

2024-06-13

18.

An easy-to-implement, arena-friendly hash map

nullprogram.com/blog/2023/09/30

2024-06-11

9.

Exploring Gleam, a type-safe language on the BEAM!

christopher.engineering/en/blog/gleam-overview

From Erlang, to Elixir and now, GLEAM!?

2024-06-10

3.

On Dependency Usage in Rust

landaire.net/on-dependency-usage-in-rust

Rust and Node aren't bad for encouraging dependency use -- your favorite language's tools just suck.