2025-08-29
You no longer need JavaScript
lyra.horse/blog/2025/08/you-dont-need-jsAn overview of what makes modern CSS so awesome.
2025-08-25
Everything I know about good API design
www.seangoedecke.com/good-api-design2025-07-03
Beamer Viewer
beamerviewer.euxane.euThis web app displays notes and slides in separate windows,
keeping both synchronised.
It accepts simple, double-width, or double-height PDF presentations:
2025-06-26
The plan-execute pattern
mmapped.blog/posts/29-plan-execute.htmlI feel uneasy about design patterns.
On the one hand, my university class on design patterns revived my interest in programming.
On the other hand, I find most patterns in the Gang of Four book to be irrelevant to my daily work;
they solve problems that a choice of programming language or paradigm creates.My litmus test of a good design pattern is its cross-disciplinary applicability.
I’m more likely to accept an idea that pops up in fields beyond software engineering.
And the most convincing patterns are the ones that help me in everyday life.This article describes a universal pattern that billions of people rely on daily, but software engineers rarely discuss—the plan-execute pattern.
2025-05-28
The Ingredients of a Productive Monorepo
blog.swgillespie.me/posts/monorepo-ingredients2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-01-21
Algebraic Effects for the Rest of Us
overreacted.io/algebraic-effects-for-the-rest-of-us2024-10-04
Snappy UI Optimization with useDeferredValue
www.joshwcomeau.com/react/use-deferred-valueuseDeferredValue is one of the most underrated React hooks. It allows us to dramatically improve the performance of our applications in certain contexts. I recently used it to solve a gnarly performance problem on this blog, and in this tutorial, I'll show you how! ⚡
2024-08-15
Planning Weekly Workouts in 100 lines of Haskell
alt-romes.github.io/posts/2024-08-14-planning-a-workout-week-with-100-lines-of-haskell.htmlA lightning post on logic programming in Haskell to construct a workout weekly schedule given the set of exercises, days and constraints.
2024-08-08
More than 200 orphaned Debian packages moved to git, 216 to go
www.hungry.com/~pere/blog/More_than_200_orphaned_Debian_packages_moved_to_git__216_to_go.html2024-07-15
"GitHub" Is Starting to Feel Like Legacy Software
mistys-internet.website/blog/blog/2024/07/12/github-is-starting-to-feel-like-legacy-softwareI’ve used a lot of tools over the years, which means I’ve seen a lot of tools hit a plateau. That’s not always a problem; sometimes …
2024-07-05
JavaScript-Free Sidenotes in Hugo
danilafe.com/blog/sidenotes2024-06-26
A (more) Modern CSS Reset
piccalil.li/blog/a-more-modern-css-resetYou probably wrote half a monad by accident
gieseanw.wordpress.com/2024/06/25/you-probably-wrote-half-a-monad-by-accident2024-06-24
Counting Immutable Beans: Reference Counting Optimized for Purely Functional Programming
arxiv.org/abs/1908.05647Most functional languages rely on some garbage collection for automatic memory management. They usually eschew reference counting in favor of a tracing garbage collector, which has less bookkeeping overhead at runtime. On the other hand, having an exact reference count of each value can enable optimizations, such as destructive updates. We explore these optimization opportunities in the context of an eager, purely functional programming language. We propose a new mechanism for efficiently reclaiming memory used by nonshared values, reducing stress on the global memory allocator. We describe an approach for minimizing the number of reference counts updates using borrowed references and a heuristic for automatically inferring borrow annotations. We implemented all these techniques in a new compiler for an eager and purely functional programming language with support for multi-threading. Our preliminary experimental results demonstrate our approach is competitive and often outperforms state-of-the-art compilers.
Deriving Dependently-Typed OOP from First Principles -- Extended Version with Additional Appendices
arxiv.org/abs/2403.06707The expression problem describes how most types can easily be extended with new ways to produce the type or new ways to consume the type, but not both. When abstract syntax trees are defined as an algebraic data type, for example, they can easily be extended with new consumers, such as print or eval, but adding a new constructor requires the modification of all existing pattern matches. The expression problem is one way to elucidate the difference between functional or data-oriented programs (easily extendable by new consumers) and object-oriented programs (easily extendable by new producers). This difference between programs which are extensible by new producers or new consumers also exists for dependently typed programming, but with one core difference: Dependently-typed programming almost exclusively follows the functional programming model and not the object-oriented model, which leaves an interesting space in the programming language landscape unexplored. In this paper, we explore the field of dependently-typed object-oriented programming by deriving it from first principles using the principle of duality. That is, we do not extend an existing object-oriented formalism with dependent types in an ad-hoc fashion, but instead start from a familiar data-oriented language and derive its dual fragment by the systematic use of defunctionalization and refunctionalization. Our central contribution is a dependently typed calculus which contains two dual language fragments. We provide type- and semantics-preserving transformations between these two language fragments: defunctionalization and refunctionalization. We have implemented this language and these transformations and use this implementation to explain the various ways in which constructions in dependently typed programming can be explained as special instances of the phenomenon of duality.
2024-06-13
Solving SAT via Positive Supercompilation
hirrolot.github.io/posts/sat-supercompilation.htmlAPI Tokens: A Tedious Survey
fly.io/blog/api-tokens-a-tedious-surveyComparison between types of API tokens.
OpenBSD extreme privacy setup
dataswamp.org/~solene/2024-06-08-openbsd-privacy-setup.htmlIn this article, you will learn how to install and configure OpenBSD to reduce its network activity over clearnet