2025-10-17
Automerge
automerge.orgAutomerge is a local-first sync engine for multiplayer apps that works offline, prevents conflicts, and runs fast.
2025-09-04
Beacon API
developer.mozilla.org/en-US/docs/Web/API/Beacon_APIThe Beacon API is used to send an asynchronous and non-blocking request to a web server. The request does not expect a response. Unlike requests made using XMLHttpRequest or the Fetch API, the browser guarantees to initiate beacon requests before the page is unloaded and to run them to completion.
2025-07-31
A dive into open chat protocols
wiki.alopex.li/ADiveIntoOpenChat2025-06-13
What I talk about when I talk about IRs
bernsteinbear.com/blog/irsI have a lot of thoughts about the design of compiler intermediate representations (IRs). In this post I’m going to try and communicate some of those ideas and why I think they are important.
2025-05-23
Async from scratch 1: What's in a Future, anyway? | natkr's ramblings
natkr.com/2025-04-10-async-from-scratch-1There are a lot of guides about how to use async Rust from a "user's
perspective", but I think it's also worth understanding how it
works, what those async blocks actually mean.
2025-05-15
Writing that changed how I think about PL
bernsteinbear.com/blog/pl-writingEvery so often I come across a paper, blog post, or (occasionally) video that completely changes how I think about a topic in programming languages and compilers. For some of these posts, I can’t even remember how I thought about the idea before reading it—it was that impactful.
2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-03-13
Building interactive web pages with Guile Hoot
spritely.institute/news/building-interactive-web-pages-with-guile-hoot.html2025-02-04
Running a Debian Sid on Ubuntu
blogops.mixinet.net/posts/incus2025-01-17
Earthstar
earthstar-project.orgStorage for private, distributed, offline-first applications. Earthstar is a specification and JavaScript library for building connected applications owned and run by their users.
2024-12-31
Idiosyncra
exple.tive.org/blarg/2024/12/29/idiosyncraInteresting setup for pet computers. Debian + sway + cage
2024-09-19
Blogging in Djot instead of Markdown
www.jonashietala.se/blog/2024/02/02/blogging_in_djot_instead_of_markdown2024-08-18
Permacomputing
permacomputing.netPermacomputing is both a concept and a community of practice oriented around issues of resilience and regenerativity in computer and network technology inspired by permaculture.
2024-07-05
JavaScript-Free Sidenotes in Hugo
danilafe.com/blog/sidenotes2024-06-21
On testing Go code using the standard library | Henrique Vicente
henvic.dev/posts/testing-goMost programming language ecosystems provide assert functions in their testing libraries but not Go's. Go's standard testing package follows a more direct and to-the-point approach.
2024-06-20
build2 | C/C++ Build Toolchain
build2.orgbuild2 is an open source (MIT), cross-platform build toolchain that aims to approximate Rust Cargo's convenience for developing and packaging C/C++ projects while providing more depth and flexibility, especially in the build system.
2024-06-18
Comparing Objective Caml and Standard ML
adam.chlipala.net/mlcompUnderstanding a Python closure oddity
utcc.utoronto.ca/~cks/space/blog/python/UnderstandingClosureOddity2024-06-12
My experience crafting an interpreter with Rust
ceronman.com/2021/07/22/my-experience-crafting-an-interpreter-with-rustLast year I finally decided to learn some Rust. The official book by Steve Klabnik and Carol Nichols is excellent, but even after reading it and working on some small code exercises, I felt that I …
2024-06-09
Piku
piku.github.io/index.htmlpiku, inspired by dokku, allows you do git push deployments to your own servers, no matter how small they are.