20 random bookmarks

2025-09-23

134.

Cap'n Web: A new RPC system for browsers and web servers

blog.cloudflare.com/capnweb-javascript-rpc-library

Cap'n Web is a new open source, JavaScript-native RPC protocol for use in browsers and web servers. It provides the expressive power of Cap'n Proto, but with no schemas and no boilerplate.

2025-09-04

133.

Beacon API

developer.mozilla.org/en-US/docs/Web/API/Beacon_API

The Beacon API is used to send an asynchronous and non-blocking request to a web server. The request does not expect a response. Unlike requests made using XMLHttpRequest or the Fetch API, the browser guarantees to initiate beacon requests before the page is unloaded and to run them to completion.

2025-08-25

130.

Everything I know about good API design

www.seangoedecke.com/good-api-design

2025-07-03

125.

Beamer Viewer

beamerviewer.euxane.eu

This web app displays notes and slides in separate windows,
keeping both synchronised.
It accepts simple, double-width, or double-height PDF presentations:

2025-06-12

116.

Always do Extra

www.bennorthrop.com/Essays/2021/always-do-extra.php

Extra is different than More. Extra is finishing those two screens, but then researching a new library for form validation that might reduce the boilerplate code. Or it's learning ways to protect against common security vulnerabilities from data entry. These little off-ramps from the main highway of Normal Work could be dead-ends and not have any practical value to the project. But they might also be important contributions. And that's the thing with Extra. While the tangible value to the project is uncertain (it could be nothing this time or it could be something), the value to you is real.

2025-05-23

110.

honk

humungus.tedunangst.com/r/honk

Take control of your honks and join the federation.
An ActivityPub server with minimal setup and support costs.
Spend more time using the software and less time operating it.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2024-11-22

89.

New stuff in Emacs 30

www.mgmarlow.com/words/2024-07-28-emacs-30-news

Reading through the Emacs 30 NEWS file and picking
out the stuff I think is the most interesting.

2024-11-07

87.

Proposal for a Django project template

david.guillot.me/en/posts/tech/proposal-for-a-django-project-template

My take on what could be a project template for Django advanced usage, with modern tooling (for Python and UI dependencies, as well as configuration/environment management), but not too opinionated.

2024-10-21

84.

init.py files are optional. Here’s why you should still use them

dev.arie.bovenberg.net/blog/still-use-init-py

2024-10-16

83.

Damas-Hindley-Milner inference two ways

bernsteinbear.com/blog/type-inference

2024-09-16

74.

Wayland: i3 to Sway migration

anarc.at/software/desktop/wayland

2024-07-05

60.

JavaScript-Free Sidenotes in Hugo

danilafe.com/blog/sidenotes

2024-06-24

52.

Counting Immutable Beans: Reference Counting Optimized for Purely Functional Programming

arxiv.org/abs/1908.05647

Most functional languages rely on some garbage collection for automatic memory management. They usually eschew reference counting in favor of a tracing garbage collector, which has less bookkeeping overhead at runtime. On the other hand, having an exact reference count of each value can enable optimizations, such as destructive updates. We explore these optimization opportunities in the context of an eager, purely functional programming language. We propose a new mechanism for efficiently reclaiming memory used by nonshared values, reducing stress on the global memory allocator. We describe an approach for minimizing the number of reference counts updates using borrowed references and a heuristic for automatically inferring borrow annotations. We implemented all these techniques in a new compiler for an eager and purely functional programming language with support for multi-threading. Our preliminary experimental results demonstrate our approach is competitive and often outperforms state-of-the-art compilers.

2024-06-20

46.

Why does SQLite (in production) have such a bad rep?

avi.im/blag/2024/sqlite-bad-rep

2024-06-19

45.

Avoiding complexity with systemd

mgdm.net/weblog/systemd

Using systemd to avoid having to write some risky code

42.

Pimalaya

pimalaya.org

Official website of the Pimalaya project.

2024-06-17

35.

OpenBSD, the computer appliance maker's secret weapon

hiandrewquinn.github.io/til-site/posts/openbsd-the-computer-appliance-maker-s-secret-weapon

Between our ESP32 prokaryotic organisms and our 24/7 Internet-enabled megafauna servers, there exists a vast and loosely-defined ecosystem of things the B2B world likes to call computer appliances. Picture a bespoke Pi 4 packaged up neatly with some Python scripts, a little fancy plastic embossing, and maybe a well-guarded id_ed25519.pub in case you end up in hot water during the (long - very long, stable cash flow for generations long) maintenance contract, and you’re in the ballpark.

2024-06-13

14.

Optimal SQLite settings for Django

gcollazo.com/optimal-sqlite-settings-for-django

There’s plenty of information out there on how to scale Django to handle numerous requests per second, but most of it…

2024-06-10

5.

Modern IRC Client Protocol

modern.ircdocs.horse

Living specification of the IRC protocol. Does not include brand new behavior, just existing behavior present in IRC software and/or networks (new extensions are IRCv3's area).