2025-09-29
stupid jj tricks
andre.arko.net/2025/09/28/stupid-jj-tricksWelcome to “stupid jj tricks”. Today, I’ll be taking you on a tour through many different jj configurations that I have collected while scouring the internet. Some of what I’ll show is original research or construction created by me personally, but a lot of these things are sourced from blog post, gists, GitHub issues, Reddit posts, Discord messages, and more.
2025-09-23
Cap'n Web: A new RPC system for browsers and web servers
blog.cloudflare.com/capnweb-javascript-rpc-libraryCap'n Web is a new open source, JavaScript-native RPC protocol for use in browsers and web servers. It provides the expressive power of Cap'n Proto, but with no schemas and no boilerplate.
2025-06-17
Debugging tricks for IntelliJ
andreabergia.com/blog/2025/06/debugging-tricks-for-intellijI have been using IntelliJ Idea at work for a decade or so by now, and it’s been a reliable companion. JetBrains IDEs have a bit of a reputation for being slow, but their feature set is incredible: powerful refactoring tools, a great VCS UI (though I like magit even more!), a huge number of supported frameworks, integration with just about any testing library for any language, code coverage tools, powerful debuggers, etc.
2025-04-29
No-engine gamedev using Odin + Raylib
zylinski.se/posts/no-engine-gamedev-using-odin-and-raylibGames can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.
2025-04-24
Instrumenting Axum projects
determinate.systems/posts/instrumenting-axum2025-04-04
Pitfalls of Safe Rus
corrode.dev/blog/pitfalls-of-safe-rustWhen people say Rust is a “safe language”, they often mean memory safety.
And while memory safety is a great start, it’s far from all it takes to build robust applications.
Memory safety is important but not sufficient for overall r…
2024-12-17
Advent of Code on the Nintendo DS
sailor.li/aocnds.htmlSolving AoC on the DS with Rust.
2024-11-20
On "Safe" C++
izzys.casa/2024/11/on-safe-cxx2024-09-18
Typescript is surprisingly ok for compilers
matklad.github.io/2023/08/17/typescript-is-surprisingly-ok-for-compilers.html2024-09-16
Technical Writing One introduction
developers.google.com/tech-writing/one2024-08-15
Planning Weekly Workouts in 100 lines of Haskell
alt-romes.github.io/posts/2024-08-14-planning-a-workout-week-with-100-lines-of-haskell.htmlA lightning post on logic programming in Haskell to construct a workout weekly schedule given the set of exercises, days and constraints.
2024-06-27
plainweb
www.plainweb.devplainweb is a framework using HTMX, SQLite and TypeScript for less complexity and more joy.
2024-06-26
You probably wrote half a monad by accident
gieseanw.wordpress.com/2024/06/25/you-probably-wrote-half-a-monad-by-accident2024-06-20
build2 | C/C++ Build Toolchain
build2.orgbuild2 is an open source (MIT), cross-platform build toolchain that aims to approximate Rust Cargo's convenience for developing and packaging C/C++ projects while providing more depth and flexibility, especially in the build system.
Why does SQLite (in production) have such a bad rep?
avi.im/blag/2024/sqlite-bad-rep2024-06-19
Pimalaya
pimalaya.orgOfficial website of the Pimalaya project.