20 random bookmarks

2025-10-24

137.

How to Run 1:1s as an Engineering Manager

justoffbyone.com

2025-10-17

136.

Automerge

automerge.org

Automerge is a local-first sync engine for multiplayer apps that works offline, prevents conflicts, and runs fast.

2025-06-26

124.

The plan-execute pattern

mmapped.blog/posts/29-plan-execute.html

I feel uneasy about design patterns.
On the one hand, my university class on design patterns revived my interest in programming.
On the other hand, I find most patterns in the Gang of Four book to be irrelevant to my daily work;
they solve problems that a choice of programming language or paradigm creates.

My litmus test of a good design pattern is its cross-disciplinary applicability.
I’m more likely to accept an idea that pops up in fields beyond software engineering.
And the most convincing patterns are the ones that help me in everyday life.

This article describes a universal pattern that billions of people rely on daily, but software engineers rarely discuss—the plan-execute pattern.

2025-05-23

110.

honk

humungus.tedunangst.com/r/honk

Take control of your honks and join the federation.
An ActivityPub server with minimal setup and support costs.
Spend more time using the software and less time operating it.

2025-05-15

109.

Speculation in JavaScriptCore

webkit.org/blog/10308/speculation-in-javascriptcore

This post is all about speculative compilation, or just speculation for short, in the context of the JavaScriptCore virtual machine.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2024-12-17

93.

GBA From Scratch With Ferris

lokathor.github.io/gba-from-scratch
92.

Building GBA Games in Rust

shanesnover.com/2024/02/07/intro-to-rust-on-gba.html

2024-08-28

69.

There can't be only one

www.b-list.org/weblog/2024/aug/27/highlander-problem

There's a concept that I've heard called by a lot of different names, but my favorite name for it is …

2024-07-09

61.

Using use in Gleam

erikarow.land/notes/using-use-gleam

2024-07-03

59.

Announcing wcurl: a curl wrapper to download files

samueloph.dev/blog/announcing-wcurl-a-curl-wrapper-to-download-files

2024-07-02

58.

A write-ahead log is not a universal part of durability

notes.eatonphil.com/2024-07-01-a-write-ahead-log-is-not-a-universal-part-of-durability.html

A write-ahead log is not a universal part of durability

2024-06-28

57.

Advanced Bash-Scripting Guide

tldp.org/LDP/abs/html/index.html

2024-06-27

56.

plainweb

www.plainweb.dev

plainweb is a framework using HTMX, SQLite and TypeScript for less complexity and more joy.

2024-06-24

50.

Microfeatures I Love in Blogs and Personal Websites

danilafe.com/blog/blog_microfeatures

In this post, I talk about pleasant but seemingly minor features in personal sites

2024-06-20

48.

build2 | C/C++ Build Toolchain

build2.org

build2 is an open source (MIT), cross-platform build toolchain that aims to approximate Rust Cargo's convenience for developing and packaging C/C++ projects while providing more depth and flexibility, especially in the build system.

2024-06-18

41.

Comparing Objective Caml and Standard ML

adam.chlipala.net/mlcomp
38.

Linux 6.10 Honors One Last ReiserFS Request Made By Hans Reiser - Phoronix

www.phoronix.com/news/ReiserFS-README-Linux-6.10

2024-06-17

37.

Sqlc: 2024 check in — brandur.org

brandur.org/fragments/sqlc-2024

2024-06-13

27.

Category Theory for Programmers: The Preface

bartoszmilewski.com/2014/10/28/category-theory-for-programmers-the-preface